Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, C, C++
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Design, Modeling (Character), Pipeline / Scheduling / Asset Mgmt, Python, MEL, Unreal, MAYA, Motion Builder
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Double Fine Productions - San Francisco, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, Unreal, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Strategic Partnerships / Planning, Developer Relations / Studio Evaluations, Product Submission / Approval Process, Game Design, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Asset Management, Creative Direction, Adobe Creative Suite, Powerpoint, Photoshop, Unreal, Microsoft Excel, Microsoft Word, Microsoft Outlook, MAYA
Tags: Video Games / Entertainment Software, Producer / Project Manager, Bidding / Breakdowns, Pipeline / Scheduling / Asset Mgmt, Developer Relations / Studio Evaluations, Game Design, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Creative Direction, Photoshop, Unreal, Microsoft Office, Microsoft Excel, Microsoft Word, Microsoft Outlook, MAYA, Windows
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, R & D / New Technology, GAME ENGINE, Animation Programming, C/C++, C# or .NET, CLI
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Low Poly), Modeling (High Poly), Cleanup Photogrammetry results, Realtime Photorealistic Environments, Houdini, ZBrush, Unity, Mari , Maya/Max, Substance Painter, Blender
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Traditional), Shader Writer / Creation, Pipeline / Scheduling / Asset Mgmt, Animation (Object), Rigging (Character), Lighting, Python, MEL, Unreal, ZBrush, MAYA
Incredible Technologies, Inc. (IT) specializes in the design, development and manufacturing of entertainment products for the on-premise amusement and casino gaming industries. IT products are fuel...