Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Producer / Project Manager, Contract Preparation / Review, Internal Producer, Communications, Schedule Creation / Pipeline Mgmt, Scheduling, Confluence, Microsoft Excel, Jira, Miro
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Memory Management, Multithreaded Programming, R & D / New Technology, Tools / API, Asset & Pipeline Management, interop, .NET, Python, SQL, C#, Web Development, WPF/XAML, CLI, Develop plugins
Tags: Video Games / Entertainment Software, Game Design, C#
Versatile Media - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Rigging Experience with Maya and Game Engines, Skeleton, Muscle and Skin Simulation, Python, MAYA, Unreal Engine 4, PyQt/PySide, Metahumans
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Budgeting, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Video Game, Video Game Production Experience, Produ, Confluence, MS Office, Atlassian Jira
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Collaboration, Creative Problem Solving, Team Leadership, Bidding / Breakdown, R&D / New Technology, CG Supervisor, Communication, Animation Workflow Development, Python, Lua, Nuke, VEX, Pymel, Toon Boom Harmony, Maya/Houdini/Katana
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Art, Asset Design, ZBrush, Adobe Photoshop, 3D Studio Max, MAYA, Unreal Engine, Blender, substance suite
Roboto Games - San Mateo, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Digital Asset Management, Shaders, ZBrush, Unity, MAYA, Scripting / Programming
New Mexico State University - Las Cruces, New Mexico
Tags: Education / Instruction, Art / Animation / Graphic Design, Unity or Unreal, MEL/Python
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Creative Problem Solving, Compositing, team player, 2D/2.5D Compositing, Lighting, Rendering, 2.5D/3D projections, Critical eye for detail, Nuke Compositor, Python, Nuke, Shotgrid
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Creative Problem Solving, Team Leadership, Compositing, Workflow Optimisation, 2.5D/3D projections, Critical eye for detail, Python, Nuke, Shotgrid
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Creative Problem Solving, Attention to detail, Team Leader, Communicate & Collaborate , CG Supervisor, Workflow Optimisation, Technical Problem Solving, fast learner, Nuke, Arnold, Toon Boom Harmony, Python/C++, Maya/Houdini/Katana, Shotgrid
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend and integrate the use of Autodesk ShotGrid , Proven track record delivering complex technical s
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Engine Room - Los Angeles,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, VFX IO Editor, Davinci Resolve, adobe premiere
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
Gentle Giant Studios - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, Pipeline / Scheduling / Asset Mgmt, Maintenance, lidar scanning, Production Manager, LIDAR Processing, photogrammetry, Capture data, Process 3D scans, ZBrush, Geomagic, Maya Autodesk, Agisoft, Reality Capture
Beyond Capture - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Overall responsibility for the IT department, Manage user access to infrastructure, Ensuring company security policy is in compliance , procurement, tracking, installation, maintenance, Preserve and secure sensitive assets , Recommend information technology strategies, polic, Collaborating with the production team, Google Workspace, Knowledge of Microsoft Azure, Office 365 and activ, encryption and security principles, virtualization technologies, imaging and software
Marshmallow Laser Feast - London, United Kingdom
Tags: Video Games / Entertainment Software, Engineer / Programmer, Client / Server Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, Network / On-line / Peer-to-peer, R & D / New Technology, Tools / API, Java, Python, C#, Unity 3D, C++, Unreal Engine, Docker, React, CI/ CD systems
LEGO System A/S - Billund, Denmark
Tags: OTHER, Art / Animation / Graphic Design, MAYA, Vray, The Foundry mari, Python Scripting, Substance Designer/Painter
GameVision Studios - Naperville, Illinois
Tags: Video Games / Entertainment Software, Sales / Marketing, Work experience in the game industry, business development/sales experience preferred
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Work with Marketing, R&D, Finance and Education, Expand our in-year revenue in your territory., Game Industry, Sales/Account management
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Character), Texturing 3D, MAYA
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging (Character), MAYA
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