Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Technical Animator, Python, PyQT, MAYA
Film University Babelsberg KONRAD WOLF - Potsdam, Germany
Tags: Education / Instruction, Professor / Instructor / Teacher, Rendering, Graphics Pipelines , Machine Learning, Virtual Production, Post Production, Visual Effects R&D, FX Simulations, Realtime Engines, CGI
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, KeyFraming Character Animation, Excellent communication skills, animation trees, 3D Animation Pipeline, Unreal Blueprint, Proactively communicate with the team, Unreal, MAYA, Strong understanding of animation production , Problem Solving, Facial Animation, UE4 Blueprinting, UE5
Bad Robot Games - Santa Monica, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), Rigging (Character), MAYA
Agora.Studio - Montreal, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, VFX artist, Unreal Engine, CFX (cloth, hair, style, etc), Xgen, Unreal, Houdini, Nuke, MAYA
Weta Digital - Wellington, New Zealand
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Rigging (Facial), Rigging (Skeletal ), Rigging (Mechanical), Rigging (Character), Rigging (Cloth / Hair / Fur), Anatomical Knowledge, Creation & Rigging, Skeleton, Muscle and Skin Simulation, Perl, Python, Linux, MAYA, C++
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Animatrik Film Design - Burnaby , Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, motion capture cleanup/retarget, Tracking, Solving, Autodesk Maya, Motionbuilder, Giant
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Motion Tracking, Animation (Character), Faceware, MAYA, Shotgun
Momentum Engineering Corp. - Torrance, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Character Animation, Texture Mapping, 3D Modeling and Animation, Rigging (Character), graphics research, Adobe Creative Suite, The Foundry Nuke, Autodesk Maya, Unreal Engine 4, Vray for 3d Studio Max
PostPro Media - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), 2D Art / Graphic Design, Texturing 3D, 3D Art, Compositing, Animation (Character), Lighting, Premiere, Adobe Creative Suite, Photoshop, Cinema 4D, Adobe After Effects, Video Editing, Illustrator
TRICK 3D - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Modeling, 3D Art, Character Texturing, Environment Lighting, Environments , Unreal Engine 4 Sequencer and Intergration, Premiere, Photoshop, 3D Studio Max, Vray, After Effects, Unreal Engine, Substance Painter, Maya Autodesk
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging (Character), MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Tools, Animation Systems, Python, C#, MAYA, Motionbuilder, C++
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winni...