Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
New Mexico State University - Las Cruces, New Mexico
Tags: Education / Instruction, Art / Animation / Graphic Design, Unity or Unreal, MEL/Python
Gentle Giant Studios - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, Pipeline / Scheduling / Asset Mgmt, Maintenance, lidar scanning, Production Manager, LIDAR Processing, photogrammetry, Capture data, Process 3D scans, ZBrush, Geomagic, Maya Autodesk, Agisoft, Reality Capture