MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, · Work closely with the department manager to ensu, · Lead backlog prioritization exercises, sprint pl, · Utilize agile methodologies to run team workstre, · Plan with a clear understanding of project visio, · Know and understand the tech stack and work with, · Manage technical specifications and documentatio, · Proactively identify potential project risks, an, · Serve as the key point of contact for cross-func, · Experience running highly organized agile method, · Experience using Atlassian tools such as JIRA an, · Understanding of audio editing and processing te
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Working closely with leadership in post-production, Ideal candidates have an appetite for problem solv, Interest in being a part of an ambitious, innovati, Artists will excel who enjoy the nexus of technolo, Compositing team will be stitching shots based on , • Nuke expertise, with adaptability across other p, • Previous experience stitching for large resoluti, • Software agnosticism a plus, with some levels of
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
Tags: Animation & VFX / Television / Film, Sales / Marketing, • Expertly deliver the Sphere vision and product p, • Design a variety of tours targeted to various co, • Continually evolve our tour script, flow, and me, • Demonstrate knowledge and passion for immersive , • Grow and manage a small but mighty demo team to , • Develop product marketing materials as needed to, • Improve demo request process, talent/tour tracki, • Support the onboarding of creative teams and ext, • Demonstrate technical interest, aptitude, and go, • Relevant industry knowledge (Film, Technology, I, • Proficient in Mac and Microsoft Office
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Perform image sensor and lens metrology, Develop image sensor and optical correction algori, Develop image statistics and QC analysis algorithm, Image compression debug and analysis, Design and develop de-mosaicking algorithms, Analyze image sensor colorimetry and develop optim, Optimize algorithms for GPU and FPGA platforms, Develop filtering, sampling and stabilization algo, Analyze and determine system standards and test pr, Experience with filtering, sampling, scaling and s, Experience with image sensor processing algorithms, Experience with optical correction algorithms, Experience in multi-camera array stitching, Broad grounding in image quality fundamentals and , Solid experience in image processing and computer , Experience with image and video quality analysis, Experience in GPU acceleration, Experience with OpenCV and similar modern computer
Lightstorm Entertainment - Manhattan Beach, California
Tags: Animation & VFX / Television / Film, Production Coordinator, Shot tracking software experience a plus.
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools / API, .NET, Python, Perforce, JavaScript, C#, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Scripting / Programming, Troubleshooting , Help Desk, LAN / Network Administration, Tools / API, MacOS, Linux, Active Directory, render farms, Jamf for MacOS, Google Workspace
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Memory Management, Multithreaded Programming, R & D / New Technology, Tools / API, Asset & Pipeline Management, interop, .NET, Python, SQL, C#, Web Development, WPF/XAML, CLI, Develop plugins
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain VFX/game studio oriented geome, Oversee and maintain python code library used for
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Collaborate closely with Engineering Lead to des, • Work closely with Software Operations, Systems, • Connect and integrate our applications with clou, • Collaborate closely with Productions and other d, • Communicate technical approaches and support pro, • Write technical documentation and clearly commun, • Work on multiple projects and prioritize tasks f, • Stay current on relevant technology and conduct , • Identify areas that require attention and work w, • Expertise in C# and the Unity game engine is req, • Expertise in shader languages is strongly prefer, • Experience optimizing low level 3d rendering is , • Domain knowledge in on-set/off-set film producti, • Extensive working knowledge of securely integrat, • Experience with various video codecs and streami
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
Dark Slope Inc. - Toronto, Canada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Technical Director, Python, MAYA, MEL Scripting, Unreal Blueprint, Unreal/C++
The Third Floor - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Software development, Programming, Perforce, CI/ CD systems, Web API/REST services, GIT/Perforce
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Must have experience with show control, axis tunin, Perform regular safety checks and maintenance, Develop SOPs and other documents, Support VIP tours, demonstrations and technical te, Reliably operate automation equipment for Sphere S, Work with internal departments on their project ne, Assist with all overhead and rigging work in Spher, 5+ years’ experience running TAIT navigator based , Basic knowledge of live event AV systems and commu, Working experience on safety checks and overhead r, Experience incorporating stage automation into liv
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Design, develop, and implement customizations, t, • Integrate hardware and software components, • Observe team workflows to identify problems, bot, • Create and maintain documentation and tutorials , • Integrate input from other project team members , • Continually maintain code repositories with up-t, • Experience writing tools that improve user exper, • Working knowledge of Perforce version control, • Familiarity with digital content creation packag, • Familiarity with live production protocols is a
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Project Lead / Multimedia artist, Internal Art Management, CG Artist, Managing large teams, CG Supervising, Strong and proven leadership, communication and pr, 3D Depth Artist, Team Lead, Training and developem, Lead, mentor, and expand a team of Previz artists , Adobe Creative Suite, ZBrush, Bodypaint3D, Blender 3D, Marmoset, Unreal 4 / Unity / Crytek , 3DS Max or Maya, •A thorough understanding of the VFX and CG pipeli, CG Software Packages
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Video Game Development, Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , •A thorough understanding of the VFX and CG pipeli, CG Software Packages, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , CG Software Packages, 3D CG pipelines, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
AV&C - Brooklyn, New York
Tags: Software / Tools / Technology, Engineer / Programmer, Realtime Programming, Client / Server Programmer, Architecture / System Design, Scripting / Programming, Technical Design / Doc., R & D / New Technology, Tools / API, HTML, JavaScript, Postgres SQL, Django, Tornado, Python 3.x, Celery, Python Logging, Bash Scripting
Tags: Software / Tools / Technology, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Database Design , Scripting / Programming, LAN / Network Administration, Tools / API, Python, JavaScript, MacOS, Linux, Bash, Microsoft Excel, Windows
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, AI / Pathfinding Systems / Collision, Realtime Programming, Tools / API, Visual Studio, Visual C++, Python, OpenGL, Unreal, C#, C++
FuseFX - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Quality Control, FileMaker Pro, Shotgun
Tags: Animation & VFX / Television / Film, Human Resources, Staffing / Recruiting, Microsoft Office, applicant tracking software
Virtual Heroes was founded in January 2004, and through the efforts of its impressive team of creative, technical, and artistic talent, Virtual Heroes quickly won recognition and awards by establis...