Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, CI/CD Pipelines, test automation frameworks, Python, JavaScript, C#, Mocha, C++, GIT/Perforce, Node js, nUnit, angular/React/VueJS
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Audio / Sound, • Architect, design and maintain advanced audio pl, • Define and apply best practices for audio workfl, • Collaborate with Post-Production, Playback, Adva, • Manage the testing of new audio playback solutio, • Evaluate and recommend audio tools from outside , • Thorough knowledge of mixing software such as Re, • Thorough knowledge of QSC, and spatialized audio, • Ability to multi-task, prioritize, take criticis
Tags: Animation & VFX / Television / Film, Production Technician, • Work within the Playback department to maintain , • Provide technical support for technology initiat, • Remove and install LED modules on large, curved , • Operate and provide preventative maintenance on , • Experience as a certified ETCP rigger strongly p, • Experience installing and maintaining LED displa, • Ability to use power tools, AV tools, networking, • Proficiency in software and hardware skills requ
Tags: Animation & VFX / Television / Film, Audio / Sound, • Be the spokesperson and evangelist for Sphere au, • Work alongside and guide external Show Producers, • Provide technical and creative support to the Sp, • Create and then concisely explain to show design, • Work with the audio engineering teams to perform, • In-depth understanding of sound techniques from , • Thorough knowledge configuring and troubleshooti, • In depth working knowledge of MADI, OSC, MIDI, W, • A comprehensive knowledge of networking for audi, • Thorough knowledge of leading audio creative and
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Human Resources, Powerpoint, Microsoft Excel, Employee Relations / Review Procedures, LinkedIn, Cold Calling , applicant tracking software, recruiting
Tags: Video Games / Entertainment Software, Game Design, Confluence, Microsoft Excel, Microsoft Word, Jira
Tags: Video Games / Entertainment Software, Game Design, C#
Tags: Video Games / Entertainment Software, Game Design, C, C++
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Technical Animator, Python, PyQT, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Collaborate closely with the Interactive Lead to d, Iterate on the integration of large-scale multipla, Explore new platform services such as matchmaking , Write technical documentation and clearly communic, Identify areas that require attention and work wit, Collaborate across teams to share gameplay and mul, Create solutions for scaling networked games throu, Work alongside our Venue Tech, Systems, and DevOps, Stay current on relevant technology and conduct ne, Expertise in C# and the Unity game engine, Familiarity with socket I/O and lower level protoc, Strong understanding of different networking model, Strong understanding of how to mitigate issues of
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (FX), CG Supervisor, MAYA
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, · Excellent executive level presentation skills, · Relevant industry knowledge (Film, Technology, I, · Proficient in Mac and Microsoft Office, ·3-5 years of consumer electronics or Virtual Ente, · Developer relations experience helpful
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Work closely with Product design and Engineering, • Create wireframes, prototypes, mock-ups, icons, • Collaborate with the development team to underst, • Working knowledge of Unreal Engine including Blu, • Formal education in Graphic Design, Interaction/, • Domain knowledge in film/game artist pipelines a
FuzzyBot - Los Angeles, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay Programmer, AI / Pathfinding / Collision, Unreal, Gameplay Programming, C++, AI Programming
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Shader Writer / Creation, VFX artist, Lighting, real time VFX, Unreal, Houdini, 3DS Max or Maya
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Tags: Animation & VFX / Television / Film, Accounting / Finance, Be the functional expert, demonstrating ownership , Develop relationships with production, finance, an, Collaborate with Producers to quickly estimate and, Experience with Production accounting and budgetin, Must be able to work in a fast-paced production en, Advanced Excel skills
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Provide 2nd and 3rd level technical support, inc, • Knowledge of content creation applications (Nuke, • Knowledge of the latest Adobe applications, incl, • Render farm management, • Coordinate and participate in sandbox testing of, • Expert knowledge of Linux, Windows and OSX Opera, • MAC/PC maintenance and software installation, • Film/VFX Industry experience & relevant applicat, • Be well versed with application usage deployment, • Experience supporting Studio Artists in a comple
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, Game Design, Level Design
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Working closely with leadership in post-production, Ideal candidates have an appetite for problem solv, Interest in being a part of an ambitious, innovati, Artists will excel who enjoy the nexus of technolo, Compositing team will be stitching shots based on , • Nuke expertise, with adaptability across other p, • Previous experience stitching for large resoluti, • Software agnosticism a plus, with some levels of
Tags: Animation & VFX / Television / Film, Production Technician, • Develop and maintain key customer and vendor rel, • Identify, develop and implement production techn, • Present new and inventive technical solutions to, • Initiate and maintain projects, communicating bu, • Develop, document and implement key testing, qua, • Work to plan and implement workflow designs to k, o Specific focuses on live and theatrical automati, • Expertise in manufacturing processes including 3
Wichita State University School of Digital Arts - Wichita, Kansas
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, UnrealEd, ZBrush, SideFX Houdini, Unity, 3D Studio Max, MAYA, Motion Builder, Substance Designer
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create unique and inspired concept designs, create a broad scope of concepts for characters, e, Photoshop, ZBrush, 3DCoat, Blender
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Narrative Design, Production, Art Direction, Game Development Experience, 3D Modeling, UE4
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom, Autodesk Maya, Adobe Creative Cloud
Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Tags: Software / Tools / Technology, Engineer / Programmer, Tools, mesh, Python, MAYA, 3ds Max, C++, 3d geometry
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Drexel University - Philadelphia, Pennsylvania
Tags: OTHER, Art / Animation / Graphic Design, Digital Media, Visiting Assistant/Associate
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Python, JavaScript, PHP, Git, Experience using AWS or other cloud services., Google Cloud Platform, firebase
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools / API, .NET, Python, Perforce, JavaScript, C#, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
With MSG Sphere, we are creating an entirely new medium that will deliver immersive entertainment experiences at an unparalleled scale. Beyond a venue, Sphere is a multi-sensory platform with exper...