MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Prioritize the render queue and appropriately al, • Monitor rendering quality and speeds by examinin, • Ability to multi-task, prioritize, take criticis, • Expert level understanding of Deadline plus work
Tags: Animation & VFX / Television / Film, Producer / Project Manager, • Manage the scheduling of all production and post, • Work with departmental leads to plan staffing ne, • Familiarity with a broad range of post-productio, • Working knowledge of scheduling software includi
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Work directly with the Visualization Supervisor , • Develop Sphere-specific Visualization techniques, • Proficiency equivalent to 6+ years of experience, • Previous work experience in VR, Virtual Producti
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Work directly with the CG Supervisor to develop , • Ideal candidates have an appetite for creative e, • Expert user of Maya or Houdini, plus working kno, • Expert knowledge of lighting and renderind and e
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Follow all established technical approaches and , • Assist in the establishment and refinement of pi, • Nuke expertise, with adaptability across other p, • Experience stitching, working with Cara toolset
Tags: Animation & VFX / Television / Film, Production Coordinator, • Experience with large format/CG/360/VR/realtime , • Superb organizational skills with ability to cre
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Audio / Sound, Sound Designer, Sound Effects Creation, Unreal, WWise, MS Excel, Reaper DAW, Basehead, OBS
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Red Star 3D - Sheffield, United Kingdom
Tags: Animation & VFX / Television / Film, Technical Director, Pipeline, Tools / API, Programming / Scripting, Arnold, Deadline, MAYA, Shotgrid
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Establish and maintain a robust real-time develo, • Prototype and test new features – help to develo, • Demonstrated proficiency in creating shaders & m, • Expertise in Unreal / C++ & blueprints / Python
Tags: Video Games / Entertainment Software, Game Design, C#
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Brainstorm, R&D, and help implement multiple proje, Diagnose problems related to asset and level creat, Advanced experience with real-time environments, g, Unreal / C++ & blueprints / Python and/or Unity /
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Jira, motion capture cleaning, Faceware, Motion Capture, Vicon Shogun
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Technical Artist, MAYA, Unreal Engine, Blender, Unity Sequences, Valve Source
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Software / Tools / Technology, Engineer / Programmer, Content Creation Imaging Pipelines, Python, MATLAB, C++
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Primary function and activities include: plannin, • Provide status reporting, budget tracking, timel, • Fluent in Microsoft Software including Project a, • Well versed in Agile and other project managemen
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, establish and maintain the quality and style of pr, creating bids and implementing schedules, Create and maintain briefs and documents for asset, Photoshop, Unreal, ZBrush, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Unreal, Davinci Resolve, Faceware, Vicon Shogun, xsens
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Work with Marketing, R&D, Finance and Education, Expand our in-year revenue in your territory., Game Industry, Sales/Account management
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Memory Management, Multithreaded Programming, R & D / New Technology, Tools / API, Asset & Pipeline Management, interop, .NET, Python, SQL, C#, Web Development, WPF/XAML, CLI, Develop plugins
Tags: Software / Tools / Technology, Cust / Tech Supp / Service, Houdini, Houdini FX
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Animation (Character), Python, Unreal, MAYA, Motion Builder, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create engaging and appealing environment textures, Unreal, ZBrush, MAYA, Substance Painter, Substance Designer
Tags: Video Games / Entertainment Software, Game Design, Jira, Shotgrid
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Technical Animator, Python, PyQT, MAYA
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (FX), CG Supervisor, MAYA
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Work closely with the Art Director and others to m, Manage the delivery of 3D assets for your level or, Create documentation when working with external de, Promote and enforce structure, such as naming conv, Work with leads to design fluid workflows for team, Experienced in current generation industry-standar, Ability to create a low-poly model within poly bud, Strong and relevant 3D and 2D toolsets, Excellent texture creation skills, Experienced with asset backlog planning and scopin
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Design, Modeling (Character), Pipeline / Scheduling / Asset Mgmt, Python, MEL, Unreal, MAYA, Motion Builder
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Double Fine Productions - San Francisco, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, Unreal, C++
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Game Design, Axure, Sketch, Zeplin, Figma
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Motion Builder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), Motionbuilder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), MAYA, Unreal 4, Autodesk Motion Builder
At Game Circus, we figured out that working from home suits us really well. No commuting, no transportation costs, no relocation, it's good for the planet plus you can work in your jammies if you p...