Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Hard Surface Modeling, Provides leadership and mentorship, High Poly Creature sculpting, Texture/Materials, Concept Sculpting, Efficient Low Poly Modeling, Facial Modeling / Pipeline, Outsourcing Feedback, ZBrush, MAYA, Skinning / Weighting Meshes, PBR, optimization, Substance Designer/Painter, LOD generation
Louisiana State University - Baton Rouge, Louisiana
Tags: Education / Instruction, Art / Animation / Graphic Design, Animation, 3D Modeling
Roboto Games - San Mateo, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Digital Asset Management, Shaders, ZBrush, Unity, MAYA, Scripting / Programming
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Creative Problem Solving, Attention to detail, Team Leader, Communicate & Collaborate , CG Supervisor, Workflow Optimisation, Technical Problem Solving, fast learner, Nuke, Arnold, Toon Boom Harmony, Python/C++, Maya/Houdini/Katana, Shotgrid
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Unreal Engine 4
LEGO System A/S - Billund, Denmark
Tags: OTHER, Art / Animation / Graphic Design, MAYA, Vray, The Foundry mari, Python Scripting, Substance Designer/Painter
Filmgate - Gothenburg, Sweden
Tags: Animation & VFX / Television / Film, Technical Director, Texturing / 2D / Painting, 3D Graphics / Rendering, Look Development, 3D Modeling, PyMel Scripting, Lighting, MEL/Python, PFtrack, SideFX Houdini, Autodesk Maya, Vray, Arnold Renderer, Substance Painter
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Course preparation and updating materials to the l, Maya or 3D Studio Max
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Character), Texturing 3D, MAYA
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
TRICK 3D - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Modeling, 3D Art, Character Texturing, Environment Lighting, Environments , Unreal Engine 4 Sequencer and Intergration, Premiere, Photoshop, 3D Studio Max, Vray, After Effects, Unreal Engine, Substance Painter, Maya Autodesk