USC School of Cinematic Arts - Los Angeles, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Testing / QA / Debugging, Provide Technical Support, Multi-Cam setup, recording, live streaming, Researching and procuring needed equipment, Sony cinema and broadcast cameras, Blackmagic switchers and HyperDeck recorders, Camera Tracking using OptiTrack cameras and Motive, Unreal, Windows, Motive, Softron, OBS Studio
South Park - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Web Development, Frontend Engineer, JavaScript, HTML/CSS
University of Colorado Colorado Springs - Colorado Springs, Colorado
Tags: Education / Instruction, Professor / Instructor / Teacher, GameMaker, Unity, Unreal Engine
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Ensure quotes, licensing contracts, and orders are, Possess a university level degree where there is c, Minimum of 5 years’ licensing experience in the so
Tags: Software / Tools / Technology, Management / Leadership, Experience in Visual Effects, Game Dev., or Comput, LMS (Learning Management System), CRM (Customer Relationship Management) platform su
Red Rocket Studios LLC - Orlando, Florida
Tags: Advertising / Marketing / PR, Engineer / Programmer, Testing / QA / Debugging, Technical Design / Doc., Touchscreen, Back-end Programming, Motion Detection Touchscreen, Multitouch , Unity, Intuiface
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, QA / Test, Perforce, Jira, Jenkins, Python/LUA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints
Meshcapade is creating realistic human avatars for use in research, apparel, biomechanics, virtual reality and film. Using machine learning and advanced graphics, we model the nuances of how humans...