Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Drexel University - Philadelphia, Pennsylvania
Tags: OTHER, Art / Animation / Graphic Design, Digital Media, Visiting Assistant/Associate
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Support show technology personal in the manageme, • Create, maintain, and distribute project documen, • Effective and frequent communication to project , • Proactively seeking opportunities for continuous, • Establish and maintain vendor relationship inclu, • Responsible for creation of purchase orders and , • Communicate and escalate timely any and all inst, • Demonstrated understanding in planning, budgetin, • Strong communication skills with a proven abilit
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Character), Animation (Object), Modeling (Low Poly), Texturing 3D, Animation (Character), Rigging (Character), Asset Integration , Photoshop, ZBrush, Unity 3D, MAYA, Substance Designer/Painter
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, CSS, Git, Web / Internet, angular/React/VueJS, NgRx, Redux, or Akita, TailwindUI and Material UI, Atomic Design, Storybook
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Python, JavaScript, PHP, Git, Experience using AWS or other cloud services., Google Cloud Platform, firebase
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Photoshop, Unreal, UnrealEd, Microsoft Office, Unity, 3D Studio Max, Game Design
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Strategic Partnerships / Planning, Developer Relations / Studio Evaluations, Product Submission / Approval Process, Game Design, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Asset Management, Creative Direction, Adobe Creative Suite, Powerpoint, Photoshop, Unreal, Microsoft Excel, Microsoft Word, Microsoft Outlook, MAYA
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, establish and maintain the quality and style of pr, creating bids and implementing schedules, Create and maintain briefs and documents for asset, Photoshop, Unreal, ZBrush, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Written and Verbal Communication, •Understanding of digital art pipeline., communications skills, Creating briefs and documents for asset creation a, Interact with Artist on Client/Partner side to ens, Photoshop, Unreal
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
PostPro Media - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), 2D Art / Graphic Design, Texturing 3D, 3D Art, Compositing, Animation (Character), Lighting, Premiere, Adobe Creative Suite, Photoshop, Cinema 4D, Adobe After Effects, Video Editing, Illustrator
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Unreal Engine 4
Elliott Animation Inc. - Toronto, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Lighting, Photoshop, MAYA
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Product Manager roles at the Senior Manager or D, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Connect business goals to strategy and executional, Ensure we crisply define our content investment st, Help define business model, Define operating relationship with outside investo, Experience in strategy consulting, Expert level skills in report creation, using tool, Expert level skills in data and trend analysis wor, Expert level skills in presentation tools, such as
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Lead the design and building of the MSG Sphere Sal, Attract, recruit, and build a team of sales and bu, Sell the naming rights of the MSG Sphere to the ri, Sell five to seven multi year category sponsorship, Manage the media sales for the MSG Sphere Exposphe, This advertising platform needs to be designed fro, Sell all suites and premium hospitality in the MSG, Work in partnership with our MSG Marquee Events le, Proven ability to generate new revenue streams and, Must be well versed in designing customer solution
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Product Manager roles at the Senior Manager or D, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Act as general manager, owning the development a, • Define customer requirements and benchmark the t, • Work with customer knowledge, sales and marketin, • Work with our engineering, design, operations, c, • Work to develop aligned product roadmaps and wor, • Responsible for the commercial success of produc, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Deep interest in the intersection of technology
National Center for Supercomputing Applications - Urbana, Illinois
Tags: OTHER, Art / Animation / Graphic Design, Houdini, Linux, Nuke
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools / API, .NET, Python, Perforce, JavaScript, C#, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Scripting / Programming, Troubleshooting , Help Desk, LAN / Network Administration, Tools / API, MacOS, Linux, Active Directory, render farms, Jamf for MacOS, Google Workspace
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, Be a digital native. Be comfortable with cutting e, A solid balance of qualitative and quantitative sk
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment, concept, anatomy, Concept Art
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Concept Art, 3D Concept Art, 2d concept art, Painting, 3D Studio Max, MAYA, anatomy
Tags: Video Games / Entertainment Software, Game Design, Game Design, UI/UX Design, UX
Tags: Video Games / Entertainment Software, Game Design, Video Game Development, UI , User Interface, UI/UX, ui artist
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Octane Engine, Octane Render, Vray, Maya/Max, Corona, Blender, 3d Artist, Unity / Unreal
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Identify opportunities for building scalable, auto, Experience building PBR materials in multiple DCCs
Tags: Software / Tools / Technology, Engineer / Programmer, Identify key workflow automation approaches for in, Experience developing tools and plugins in Unreal
Tags: Software / Tools / Technology, Engineer / Programmer, Experience developing and managing Unity C# plugin, Identify key workflow automation approaches for in
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain procedural workflows/node-grap, Houdini
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain VFX/game studio oriented geome, Oversee and maintain python code library used for
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lighting, Renderman, Unreal, V-Ray, Arnold, frostbite, Octane Render, Unity, PBR, mitsuba
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Collaborate closely with Engineering Lead to des, • Work closely with Software Operations, Systems, • Connect and integrate our applications with clou, • Collaborate closely with Productions and other d, • Communicate technical approaches and support pro, • Write technical documentation and clearly commun, • Work on multiple projects and prioritize tasks f, • Stay current on relevant technology and conduct , • Identify areas that require attention and work w, • Expertise in C# and the Unity game engine is req, • Expertise in shader languages is strongly prefer, • Experience optimizing low level 3d rendering is , • Domain knowledge in on-set/off-set film producti, • Extensive working knowledge of securely integrat, • Experience with various video codecs and streami
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, • Proficient knowledge with Microsoft Office appli, • Ability to maintain highest degree of confidenti
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Studio Pipeline Tools / Application Support, Software Tools, Tools / API, Tool Development, Unreal Development, Python, Unreal Engine 4, C++ programming, UE4 Blueprinting
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Character), MAYA
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Low Poly), Modeling (High Poly), Cleanup Photogrammetry results, Realtime Photorealistic Environments, Houdini, ZBrush, Unity, Mari , Maya/Max, Substance Painter, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Photography, photogrammetry, Houdini, ZBrush, MAYA, Blender, Reality Capture
Rough Draft Studios is an Emmy Award winning Animation studio located in Glendale, CA (Los Angeles). Work includes Television and Feature productions.