MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, • Work within the Playback department to maintain , • Provide technical support for technology initiat, • Remove and install LED modules on large, curved , • Operate and provide preventative maintenance on , • Experience as a certified ETCP rigger strongly p, • Experience installing and maintaining LED displa, • Ability to use power tools, AV tools, networking, • Proficiency in software and hardware skills requ
Tags: Animation & VFX / Television / Film, Audio / Sound, • Be the spokesperson and evangelist for Sphere au, • Work alongside and guide external Show Producers, • Provide technical and creative support to the Sp, • Create and then concisely explain to show design, • Work with the audio engineering teams to perform, • In-depth understanding of sound techniques from , • Thorough knowledge configuring and troubleshooti, • In depth working knowledge of MADI, OSC, MIDI, W, • A comprehensive knowledge of networking for audi, • Thorough knowledge of leading audio creative and
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Confluence, Microsoft Excel, Microsoft Word, Jira
Tags: Video Games / Entertainment Software, Game Design, Jira, Shotgrid
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender
Brazen Animation - Richardson, Texas
Tags: Animation & VFX / Television / Film, Technical Director, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Pipeline, Rigging (Mechanical), Tools / API, Rigging (Character), Programming / Scripting, Python, Houdini, ZBrush, Nuke, MAYA, C/C++, Substance Painter
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender, Unreal Sequencer
Animatrik Film Design - Burnaby , Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, motion capture cleanup/retarget, Tracking, Solving, Autodesk Maya, Motionbuilder, Giant
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Technical Artist, MAYA, Unreal Engine, Blender, Unity Sequences, Valve Source
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create engaging and appealing environment textures, Unreal, ZBrush, MAYA, Substance Painter, Substance Designer
Tags: Video Games / Entertainment Software, Engineer / Programmer, maintain a scalable multi-server solution on top o, optimizing network replication, reliability, and t, Create and document network systems, Profile, debug, and optimize networking code, build multi-server gameplay systems, optimizing applications for bandwidth and CPU usag, Linux, C++, Azure, Networking Protocols, Unreal Engine, AWS, Playfab, Experience with version control tools like Git., network optimization
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, Environment Lighting, rendering pipeline
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Jira, motion capture cleaning, Faceware, Motion Capture, Vicon Shogun
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, CSS, Git, Web / Internet, angular/React/VueJS, NgRx, Redux, or Akita, TailwindUI and Material UI, Atomic Design, Storybook
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Python, JavaScript, PHP, Git, Experience using AWS or other cloud services., Google Cloud Platform, firebase
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Photoshop, Unreal, UnrealEd, Microsoft Office, Unity, 3D Studio Max, Game Design
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, establish and maintain the quality and style of pr, creating bids and implementing schedules, Create and maintain briefs and documents for asset, Photoshop, Unreal, ZBrush, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Written and Verbal Communication, •Understanding of digital art pipeline., communications skills, Creating briefs and documents for asset creation a, Interact with Artist on Client/Partner side to ens, Photoshop, Unreal
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Connect business goals to strategy and executional, Ensure we crisply define our content investment st, Help define business model, Define operating relationship with outside investo, Experience in strategy consulting, Expert level skills in report creation, using tool, Expert level skills in data and trend analysis wor, Expert level skills in presentation tools, such as
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools / API, .NET, Python, Perforce, JavaScript, C#, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Scripting / Programming, Troubleshooting , Help Desk, LAN / Network Administration, Tools / API, MacOS, Linux, Active Directory, render farms, Jamf for MacOS, Google Workspace
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Game Design, Game Design, UI/UX Design, UX
Tags: Video Games / Entertainment Software, Game Design, Video Game Development, UI , User Interface, UI/UX, ui artist
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Engineer / Programmer, Identify key workflow automation approaches for in, Experience developing tools and plugins in Unreal
Tags: Software / Tools / Technology, Engineer / Programmer, Experience developing and managing Unity C# plugin, Identify key workflow automation approaches for in
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain VFX/game studio oriented geome, Oversee and maintain python code library used for
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Photography, photogrammetry, Houdini, ZBrush, MAYA, Blender, Reality Capture
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
Dark Slope Inc. - Toronto, Canada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Technical Director, Python, MAYA, MEL Scripting, Unreal Blueprint, Unreal/C++
DigitalFish, Inc. - San Mateo, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Unreal Engine, shader development, Unreal 4/Unreal 5 shader pipelines, Photoshop
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity