SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Learn existing tools and workflows in Houdini, Identify, develop, test, document and deploy tools, Explore and prototype experimental workflows and s, Houdini, Unity or Unreal, Production, Game Industry
QUANTIC DREAM - PARIS, France
Tags: Video Games / Entertainment Software, Engineer / Programmer, Internal tools development, Multithreaded Programming, C++, GUI/HMI development, Perforce, SVN, CVS, Proficiency in Qt, Python/LUA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D , character conceptualization, technical charts conceptualization, Characters, environments, sets, Painter, Photoshop
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, compile project progress information, Monitor challenges inherent to project progress, Jira, Hansoft, MS Excel, Project management software
Madison Square Garden Entertainment - Burbank,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Generate rough concepts to explore new designs wit, Work closely with Immersive Creative Director and , Advanced knowledge of creative 3D software primari
Tags: Video Games / Entertainment Software, Producer / Project Manager, Mobile Games, Mobile game project, Teamwork, MS Excel, Project software
Tags: Software / Tools / Technology, Sales / Marketing, Expanding revenue for assigned territory, Work with Marketing, R&D, Finance and Education, Game Industry, Sales/Account management, Unity/UE4
DNABLOCK - Los Angeles, California
Tags: Software / Tools / Technology, Engineer / Programmer, Gameplay / Logic / FX, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Math / Physics / Algorithms, Scripting / Programming, R & D / New Technology, UI / Front End / HUD, GAME ENGINE, Unreal, Optimizing, Scripting Languages, Gameplay Programming, C++, Develop plugins, Unreal Blueprint, Game UI design
Tags: Software / Tools / Technology, Engineer / Programmer, Designing, developing and optimizing features of t, Ensuring a high level of quality and performance i, Debugging and fixing product deficiencies (bugs)., Supporting multiple hardware platforms., Unreal Engine 4, C++, Tool Development, Computer Science, Games Pipelines and workflows
Vicon Motion Systems, Inc. - Centennial, Colorado
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Customer / Client Presentations, Testing / QA / Debugging, Technical / Customer Support, Creating training files, examples, text and tutori, Plan and Perform on-site Installations and Trainin, Ability to travel, Unreal, Unity, Virtual Reality , MAYA, Motion Builder, Scripting / Programming, Motion Capture, Vicon Shogun
Cleveland Institute of Art - Cleveland, Ohio
Tags: Education / Instruction, Art / Animation / Graphic Design, Lua, JavaScript, VR, Unity 3D, C++, UE4
We're Fullbright, the creators of acclaimed story exploration games Gone Home and Tacoma. Founded in Portland, Oregon in 2012, we're a small team that's focused on making personal, beautiful, and i...