Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Establish and maintain a robust real-time develo, • Prototype and test new features – help to develo, • Demonstrated proficiency in creating shaders & m, • Expertise in Unreal / C++ & blueprints / Python
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Unreal, Houdini, 3D Studio Max, MAYA, Vray
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Work with Marketing, R&D, Finance and Education, Expand our in-year revenue in your territory., Game Industry, Sales/Account management
Tags: Software / Tools / Technology, Engineer / Programmer, Debugging and fixing product deficiencies (bugs)., Designing, developing and optimizing features. , Python, C++, Pixar USD
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA