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Blur Studio

Los Angeles, California - United States
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3dsMax Generalist/Scene Assembler


Blur Studio is looking for highly experienced 3dsMax Generalists who are equally comfortable with hard surface modeling and lighting to work on a large game cinematic project.

Blur's artists are excellent problem solvers who are responsible for a wide variety of 3d Generalist tasks including camera work, environment modeling, lighting and compositing. Ideal candidates will be able to show a variety of great looking modeling, lighting, compositing and rendering work.  Blur's artists must self-motivated, comfortable working quickly under tight deadlines and be able to work independently with minimal direction.

Experience with 3ds Max is a must.  Familiarity with VRay and Nuke is preferred.  Candidates must be currently authorized to work in the U.S.