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Lucasfilm Ltd.

San Francisco, California - United States
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Senior Software Engineer

Description

The Lucasfilm Advanced Development Group (ADG) is looking for a Senior Software Engineer to join our team.

ADG develops tools and techniques for high-fidelity computer graphics and simulation. Our goal is to expand and enhance creative storytelling in the Star Wars universe through real-time rendering of film-quality imagery. Our work can also be seen powering many of the ILMxLAB immersive experiences.

As a Senior Software Engineer within ADG you will play a key role in defining and developing tools and software that content creators use to deliver their vision. Working across a diverse range of areas such as rendering, AI, audio, editors, input devices, tools, and pipelines, you will prototype new ideas, troubleshoot existing systems, and play a key role in leveraging our technology for creative endeavors.

Responsibilities:
• Prototype and implement major engine systems.
• Rapidly prototype new ideas and concepts.
• Design, create, refine, and debug systems, features, tools and infrastructure as needed.
• Support content creators and other customers of ADG technology.
• Pro-actively identify and address areas for improved user experiences.
• Plan and manage tasks and schedules effectively.
• Mentors and advises/assists junior engineers with maintenance of existing software and/or systems.
• Collaborate with other engineers to form a highly productive team.

Required:
• Strong knowledge of C#/C/C++
• Strong 3D math including linear algebra.
• Deep experience with data structures, algorithms performance, and parallel processing techniques.
• Deep experience with one or more of the following – Rendering, AI, Physics, Networking, Gameplay
• Self-motivated individual with excellent problem solving skills
• Experienced working with and maintaining large codebases
• Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner.
• Bachelor's degree in Computer Science, Engineering or Scientific discipline, advanced degree preferred

Preferred:
• Good knowledge of Python
• Familiarity with DCC packages such as Maya
• 7+ years of prior experience of game development
• Contributed to the development of shipped console games



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