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Universal Creative

Orlando, Florida - United States
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Art Director

Description

JOB SUMMARY:

The Art Director is responsible to establish and direct the overall visual appearance of all elements of an assigned project.  The A.D. will ensure the project’s “story” and creative intent is conveyed visually to successfully create the desired guest experience.  The A.D. will direct all visual elements and artistic style, of the project.  The A.D. will create, develop and direct art, and design to establish and unify the creative vision.  The Art Director is responsible to translate desired moods, messages, concepts and ideas into imagery.  The A.D. is responsible for solidifying the vision, resolving conflicting and inconsistent design.  Collaborates with the Creative Director, Show Producer and project team to develop and direct creative design intent to meet project creative, business, technical, and operational objectives.

MAJOR RESPONSIBILITIES:

  • Develops visual design direction and defines design elements of the assigned project that affect the guest experience.  This may be accomplished with many different methods, including, but not limited to; creating sketches, illustrations, models, composite imagery and image research documentation. Supervise others to develop those design ideas.

  • Oversees and directs design, fabrication and installation of all on-stage project elements to ensure the creative intent is achieved as envisioned by the Creative Director.  Project elements such as – architecture, scenic art, scenery, props, animation, show action, special fx, and lighting.

  • Collaborates with internal talent and external vendors to execute the desired vision. Directs art related vendors and any scenic scope that requires art direction.

  • In collaboration with the Creative Director, act as design “vision-keeper” for the project, maintaining a cohesive design in all elements associated with the project through all phases of design and development.

  • Creates and presents project materials to internal and external audiences to communicate project concept, content and status.

  • Works with the Show Producer to identify and procure talent and resources necessary complete the project.

  • Acts as project liaison with internal and external partners, licensors, and intellectual property developers as needed.

  • Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.

  • Perform other duties as assigned.

QUALIFICATIONS:       

The Attraction Designer should have experience in theatre, film, animation, architecture, gaming or other related industries.  Must be a creative thinker and have strong technical ability with various design techniques/tools such as illustration, show set / scenic design and drafting, 3D modeling, architectural design, and/or others.  Must have strong communication and collaboration skills and ability to work effectively in a team environment.

EDUCATION:

High school degree or GED required.  Bachelor’s degree in Fine Arts, Design, Theater, Graphics or Computer Technology or other related field is preferred.

EXPERIENCE:

Minimum 5  to 7 Years relevant experience.  Design experience for themed entertainment, theme parks or related industries; or equivalent combination of education and experience required.

 

Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.

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