Lead Concept Artist
Description
BattleCry Studios, the newest ZeniMax studio in Austin, is seeking a talented Lead Concept Artist for recently announced title, BATTLECRY. For more information on this project, please visit www.battlecrythegame.com.
In this role, you will:
- Partner with Art Director Andrew Collins (SW:TOR, Star Wars Galaxies) and Creative Director Viktor Antonov (creative lead on Half Life 2 and Dishonored) to help drive our distinctive art style and evolve the vision of BATTLECRY
- Lead and mentor a team of concept artists
- Collaborate with the art team to implement and maintain the creative vision for the game
- Ensure quality and consistency of assets by maintaining responsibility over your work throughout BATTLECRY’s development
To be successful, you must have:
- Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, character, costume and graphic design
- Proficiency in life drawing as well as a strong imagination and willingness to push the envelope, and to innovate within the parameters of the game’s world
- The ability to storyboard and help conceptualize character movement and VFX
- Strong communication and excellent visual storytelling and written skills
- Excellent organizational skills and ability to accurately estimate tasks and maintain schedules
- Strong communication skills and understanding of various art disciplines (animation, character, environment, VFX)
- A very strong understanding of characters and ability to push a variety of styles
- A passion for gaming
It’d be great if you also have:
- Experience in the game industry, even better if in AAA game development
- Strong understanding of various architectural styles and early 20th century mechanics
This Job is no longer active!