Pre-Visualization Artist - Siggraph 2015 Attendee
Description
**This posted position is for interviews at Siggraph 2015 only. Please note on your resume/application if you will be at Siggraph.**
A Pre-Visualization Artist to create sequences of shots that convey the story through the application of traditional filmmaking principles in a 3D computer graphics environment.
Required Skills
- Establish character blocking, camera positioning and animate camera movement.
- Create an animatic interpretation of the story reel.
- Ensure that the vision of the Director and Art Director are incorporated.
- Work with existing storyboards, recreate and/or enhance story through cinematic layout of shots.
- May create rough pre-visualization models and environments to facilitate animatic work.
- Collaborate with the Editorial department to incorporate animatic work into the production reel.
- Help guide the pre-visualization and layout work flow, tool and pipeline development with input and testing.
- Pre-visualize the look of the film - characters, locations, effects, look - in collaboration with the Art Department.
- Pre-visualize and layout sequences of shots that convey the story based on storyboards, story reel and/or script pages.
- Model, surface and rig pre-visualization and layout models, characters, environments, and effects.
- Optimize assets and scenes for real time interactive playback.
- Plan and prepare motion capture and camera capture sessions.
- Active participant at virtual shoots capturing motion capture data.
- Active participant at camera capture session capturing camera motion.
- Work in pre-visualization and layout on lighting, effects, rough character animation/blocking, camera motion, and rough editing.
- Motion edit motion capture and keyframe animation of characters.
- Collaborate with the Editorial department to incorporate material into the production reel.
- Deliver shot data to Final Layout Department that meet the need of production.
- Communicate with Production Designer and Art Director to incorporate stylistic choices for the film where possible.
- Communicate with downstream departments to find solutions that facilitate the production process.
Required Experience- 3 years of computer graphics pre-visualization production experience
- Experience with motion capture based pre-visualization work flow
- Expertise in Autodesk Maya, Autodesk Motion Builder, Adobe Photoshop
- Expertise with editing software
- Moderate to advance modeling, surfacing and rigging skills
- Moderate to advance skills in effects animation
- Film background or education a plus
Job LocationGlendale, California, United States
Position TypeFull-Time/Regular
This Job is no longer active!