Sr. Software Engineer
Description
IGT is the world’s leading gaming technology company focused on design and
development of cutting edge, casino-style entertainment. IGT leverages its vast
content library and pushes the boundaries of global game development to deliver
the next generation of great gaming experiences to players around the world. If
you want to help create products for your favorite casino, we invite you to Come
Out and Play!
The Vortex Studio within IGT is seeking a skilled
programmer who is also adaptive, creative, and ready to work closely with a team
of game designers to shape the next-generation of casino slot games. This
position will use their talents to create the prototypes that first bring the
games to life, participate and grow in a collaborative environment, and help
shape the industry with their innovative solutions.
The Prototyper
will:
• Provide fully functioning game prototypes of new game concepts to
Game Designers and for usability testing.
• Create graphical working
prototypes of game application concepts developed by Game Designers utilizing
XNA, Unity, C++ and/or C# programming languages.
• Combine the existing code
base with new development in order to provide prototypes with a rapid response
time for both initial delivery and subsequent design changes to enable
qualitative and quantitative assessments of game concepts.
• Assist in the
maintenance & development of prototype frameworks and tools.
• Help
game designers with math verification by comparing prototype analysis against
calculated/simulated math.
• Help create and format any placeholder graphics
needed for games for which art is not yet created.
• Participate in the
troubleshooting and debugging of prototypes for technical and graphic issues and
in the identification of areas for concept / automation improvement.
First Year Goals:
• Learn how to develop games on the existing XNA prototyping
framework.
• Create a multitude of fully functioning game prototypes to Game
Designers and for usability testing.
• Assist in maintaining & updating
our existing prototyping frameworks and tools.
• Assist in developing a new
prototyping environment that fits of the needs of the studio.
Qualifications:
• Has a Bachelor’s degree in computer science or equivalent.
• Has a minimum
of 5 years of professional experience in software engineering.
• Has
experience designing, coding, unit testing and debugging software.
• Has
experience writing code documentation.
• Has experience writing scripts for
graphical placement and manipulation.
• Has knowledge in and experience
with:
o Object Oriented Analysis and TDD
o C#, C++
o XNA, Unity, Game
Development
o XML & XSD
o Microsoft Excel
o Photoshop, After
Effects, Illustrator
• Has good communication skills and experience working
in a team environment.
This Job is no longer active!