ILM Vancouver - Pipeline TD
Description
The Pipeline TD is responsible for developing and maintaining software
tools, providing front-line support to artists, and general
troubleshooting of the CG pipeline in a fast-paced, feature film visual
effects production environment. The primary focus is ensuring artist
efficiency. Receives day-to-day direction and priorities from show CG
Supervisor; reports to R&D supervisor for technical and career
guidance.
• Develop pipeline and asset management tools to meet
immediate, show-directed production demands, ensuring facility-wide
consistency as directed by show and technical supervisors. Help maintain
a wide array of existing workflows and scripts.
• Provide front-line
production support across a wide range of disciplines, troubleshoot
assets and shots, and help artists with general problem-solving. Monitor
email requests, package up problems and redirect to appropriate
engineering team.
• Test and validate tools and techniques in
production. Work closely with engineering teams in testing, and
releasing new and modified software systems.
• Act as an on-call resource for show production staff, primarily for complex, urgent problems.
•
Collaborate effectively with artists, production supervisors, and
technical staff across ILM studios in San Francisco, Vancouver,
Singapore, and London.
• When not crewed to shows, serve on software
teams working on projects that improve the efficiency of asset setup,
caching, and shot-data handoff between artists across the entire
pipeline.
• Identify day-to-day priorities in conjunction with show supervisors; act autonomously.
• Work primarily on tools of a high degree of complexity, requiring broad understanding of the larger pipeline.
•
Assist junior Pipeline TDs in providing front-line support; resolve
complex user errors; guide Pipeline Engineers and R&D with debugging
technical issues.
• Develop comprehensive knowledge of software and systems; contribute to evolving standards and conventions used in production.
• Update documentation for the pipeline and tools to reflect any changes that are made.
Requirements
Education / Experience:
• Bachelor’s degree or equivalent in Computer Science or a related technical field.
• Demonstrated experience developing and maintaining tools for use in computer graphics.
• At least 5 years production experience in visual effects for film, commercials or television.
Required Skills / Competencies:
• Proficiency in Linux
• Advanced Python scripting required
• Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar
• Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
• Detail oriented and strong self-sufficient trouble shooter.
•
Thorough understanding of the entire visual effects process, from
shooting to modeling and texturing, animation, rendering and compositing
Preferred Skills / Competencies:
• Experience with production database systems
• Experience with C, C++
• Experience with Windows development and applications such as 3ds max a plus.
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