Senior Engine Programmer
Description
SENIOR ENGINE PROGRAMMER
Let's talk some truth: Making games
is hard. It's a collision of art and technology that’s about as predictable as
a tornado. There's no secret formula, no foolproof blueprint—but it certainly
helps to have a reason for making games in the first place. "Every
Player's Story is Unique." At Hangar 13, that's why we make games. We’re
currently creating an intense action game set in an immersive world and with a
strong narrative, but player agency is at the heart of everything we do. We
want to give players the freedom to choose how to overcome challenges and make
meaningful decisions that shape the world and characters around them.
Summary:
Hangar 13 is looking for a Senior Engine Programmer who enjoys a collaborative
and creative work environment and is looking to push the boundaries of cutting
edge 3D graphics. Research, develop, implement, and debug high-end and
photorealistic graphics techniques applicable to characters and large-scale
environments.
Responsibilities:
- Write code that fulfills the functional and technical requirements of the project
- Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks
- Assist the artists and designers with the creation of cutting edge environments within technical requirements
- Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements
- Optimize game subsystem by taking full advantage of target hardware and architecture
- Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
- Supervise junior or mid-level programmers as required
- Participate on development of low level systems like streaming, generic serialization, entity system and more
Qualifications:
Education and experience:
- Bachelor’s degree in Computer Science or related discipline
- 5+ years of programming experience on commercial software projects
- Experience developing for games; preferably action, FPS or 3PS titles
- Shipped one or more AAA game titles
- Experience with multi-processor programming
- Experience developing for game consoles
- Experience working on core gameplay systems and/or AI
- Experience working on multi-platform software projects
Skills:
- Expertise in C / C++
- Strong 3D math skills
- Ability to research, analyze and optimize code to meet performance requirements
- Ability to learn and master new technologies and code
- Ability to work independently and efficiently under reasonable deadlines
About Hangar 13:
Hangar 13 is the newest 2K development studio.
We’re focused on creating AAA games for console and PC. The studio is comprised
of industry veterans drawn from a diverse range of studios, who have
collectively shipped hundreds of titles across a wide variety of genres. We are
located just thirty minutes north of San Francisco and in production on our
first title, Mafia III, available October 7, 2016. We’re currently building our
own proprietary engine and tools in service of
our next AAA title, still unannounced.
This Job is no longer active!