Junior Animator (Temp)
Description
Summary of Position:
The Junior
Animator is responsible for assisting the Cinematics Team Animators on tasks relating
to the facial animation pipeline. They
will be managing and testing assets in-game and learning to tweak outsourced
assets using Maya to obtain a higher quality.
Job Responsibilities:
- Assemble delivered assets
into game ready packages
- Validate assets work and
look correct in the game
- Tweak delivered facial
animation to achieve higher shippable quality
- Assist in other Facial
animation and pipeline tasks as needed
- Participate in Team content
reviews
- Assist in Motion Capture
shoots as needed
Job Qualification Standards:
Work Experience
- Previous
internship or related position a plus
Education, Professional
Training, Technical Training or Certification
- Some
amount of formal animation education such as BFA\BS from accredited art or
design school or equivalent level of experience required. Applicants must have either graduated from or
be enrolled in such a program.
Knowledge/Skills
- Familiarity animating with at least one Industry
Standard 3D package required (Maya, Motion Builder, etc.)
Other Requirements
- Ability
to take direction well
- Strong
problem solving skills
- Ability
to learn new tools quickly
- Highly
organized. Ability to multitask and
manage multiple tasks at once
- Strong
communication and interpersonal skills
- Detail
oriented and able to spot small mistakes quickly
Desired Skills and Pluses
- Familiar
with the Unreal 3 Engine
- Experience
with scripting
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
This Job is no longer active!