Houdini Pipeline TD
Description
Blur Studio is looking for a
Houdini Pipeline TD for a short-term role developing tools and workflows to
allow FX artists to efficiently move assets from upstream departments into
Houdini, and integrate the resulting simulations into final shots. The
Houdini Pipeline TD will be required to work with FX and Scene Assembly artists
to design and implement tools to effectively move assets between 3DS Max and
Houdini, improve the efficiency of our FX workflow, and ensure accurate output
in ways that mesh well with current tools and workflows, and leverage the
studio's existing database and APIs when necessary.
Experience in 3DS Max and
Houdini is required as well as experience building tools and OTLs/HDAs for
Houdini.
Must have knowledge of
Alembic and VDB read/write implementations in Max and Houdini, Python, PyQt,
HScript, VEX and be comfortable working in a Windows environment.
Experience with Vray,
MaxScript and with writing database savvy tools is a plus.
Minimum of 3 years
experience required.
This Job is no longer active!