Concept Artist, Environment - Overwatch
Description
There’s no job in art quite like a concept artist. Whole worlds are born with the stroke of a brush…a moody painting of a harsh alien landscape, the intricate detail of scrollwork on a piece of armor, or even a simple pencil sketch of a funny little critter. The tiniest idea can take root and grow into an entire universe for players to explore. As a concept artist working on Overwatch, set Blizzard Entertainment’s ground-breaking new universe, your fearless imagination and bold talent will translate dreams to reality and lay the foundation we build this immersive world upon.
Using the skills of both artist and designer to their fullest potential, a concept artist lives on the front line of development. You’ll work closely with level designers and environment artists to imagine new lands into existence. Your knowledge of industrial and shape design and color theory will be pushed to new heights designing this undiscovered world and bringing it to reality.
In short, you’ll be part of a close-knit, collaborative community of artists, engineers, and designers whose goal isn’t just painting a pretty picture but rather to make a truly immersive game experience.
Nobody values the contributions of a concept artist like we do. If you’re ready to embrace the challenge of helping realize the next epic Blizzard title, we want to hear from you!
RESPONSIBILITIES
- Develop environmental concepts including mood paintings, architectural drawings and prop concepts.
- Iterate on game assets with production artists via paint overs, studies, and group critiques.
REQUIREMENTS
- A minimum of 3 years’ experience in creating concept artwork for animation, film, or video games
- Experienced with digital content creation tools such as Photoshop, Painter, etc.
- An exceptional understanding of form, shape, structure, and silhouette in regards to illustration and industrial design
- Clean, mechanical drawing skills
- Superior eye for light, value, composition, color, staging, and detail in environmental design
- Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level
- A passion for video games
PLUSES
- Experience in creating visual designs that support gameplay oriented goals
- Working knowledge 3D art techniques and software packages such as Maya, 3Ds Max, Zbrush, or Mudbox
- Strong foundation in the traditional arts, including but not limited to architecture, landscape painting, and illustration
- Have shipped an AAA PC or console title as a concept artist
SUBMISSION / PORTFOLIO REQUIREMENTS- Resume
- Cover Letter is required
- Portfolio and / or reel demonstrating relevant artistic skills required
- Only online artwork submissions will be accepted (e.g. website, blog or online album).
- Must be willing to complete an art test if requested to do so
TO APPLY:- Please be sure to click through and apply directly via our website
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