Senior Crowd Houdini Artist
Description
The Senior Crowd TD is responsible for creating the motion of crowds, including the animation and simulations for high-end visual effects films, and integrating massive/Houdini software into ILM’s proprietary pipeline. Also, they are responsible for mentoring entry-level crowd artists, both creatively and technically, while completing crowd TD work on a shot or sequence.
Primary Responsibilities:
- An in-depth working knowledge of all aspects of Massive/Houdini Software is critical. You will use the software for editing, cycle database management, cycle blending efficiency and plug-in development to accomplish specific effects and export data to all parts of the production pipeline
- Responsibilities include, but not limited to creating Digital Assets, Agent Building, Motion Tree Creation, Motion Choreography, Motion Capture Direction, Character skeletal retargeting, Dynamics, Complex Navigation and Targeting.
- Collaborate and communicate with R&D and Production Engineers in order to implement efficient and effective ways to integrate the crowd pipeline and problem solve any issues
- Mentor the entry-level crowd artists by assisting on the use of Massive/Houdini and any crowd pipeline tools, including documentation
- On-going communication with Artists, Leads, Production and Supervisor regarding schedules, deadlines, and shot/sequence feedback
- Shot set up and troubleshooting technical issues on the artist/agent level
- Attend all relevant meetings on shots, sequences, and production
- Occasionally participate in the recruiting and staffing of the crowd team - assessing the work of prospective candidates for the hiring process
Education / Experience:
• Bachelor's degree in Computer Science or Computer Graphics or equivalent work experience.
• Expert Massive/Houdini software knowledge and experience
• 6+ year’s production experience in high-end film visual effects
• Highly proficient skills in technical problem solving.
• Strong communication skills (written, verbal and interpersonal)
Skills / Competencies:
• Proficiency with Linux
• Expertise with Maya and/or other high-end animation software
• Professional experience with python scripting and VEX
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