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Monolith Productions

Kirkland, Washington - United States
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Senior Artist/Animator (Temp)


Summary of Position:

Monolith Productions and the creators of Shadow Of Mordor, seeks a Senior Artist/Animator responsible for creating consistent, high-quality cinematic character and creature animations. The Senior Artist, Animator will have a strong knowledge of the principles of character motion and an excellent understanding of 3D game animation pipelines. Ongoing responsibilities include assisting the team in maintaining process and pipeline, managing deliverables, and having solid communication with Cinematics Manager, Cinematics Lead, Directors of Art and development teams.

Job Responsibilities:

  • Character Animation (based on mocap) and implementation
  • Character and Creature Animation (hand key) and implementation
  • Cleaning up facial/lip synch animations.  
  • Animation pipeline development and maintenance
  • Participates in departmental meetings to share personal ideas and define the structures of in game animation asset creation.  
  • Other duties as assigned

Job Qualification Standards:

Work Experience

  • 5+ years of industry art and animation experience
  • A minimum of 2 published game preferably PS4 and/or XboxOne
  • Experience in the third person action genre a plus

Education, Professional Training, Technical Training or Certification

  • Minimum of 2-year 2D/3D art degree with an emphasis in character keyframe animation or equivalent work experience.


  • Minimum 5+ year’s experience with industry standard 3D animation packages (Maya, Motion Builder, 3DS Max).
  • Exceptional foundation animation knowledge with a deep understanding of hand key and motion capture process.
  • Industry leading character (biped) and creature animation (quadruped) skills with an ability to create highly realistic AAA quality animation content.
  • Strong experience and understanding of character and animation art pipelines on Xbox One and/or PS4.
  • Excellent communication, interpersonal, and organizational skills.
  • Ability to adapt rapidly to new or changing technology with an interest in finding ways to evolve and improve the animation pipeline.
  • Must have an active, passionate interest in current video games with a solid understanding of industry trends.
  • Solid organization skills with adherence to file structures, naming conventions and other established protocols.
  • Excellent ability to self-manage and accurately predict and adhere to task length estimates and deadlines.
  • Must be an excellent collaborator with a willingness to provide/accept direction and the ability to embrace change.
  • Ability to work cross departmentally and effectively communicate to support systems/feature development.
  • Body and facial rigging skill and an understanding of MEL/Maxscript desirable.

Other Requirements

  • Portfolio/website demonstrating your animation skills

The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

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