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Ilion Animation Studios

Las Rozas - Spain
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Rigging Senior Artist

Description

Description

Designs, implements and creates animation controls and deformation systems to control 3D geometry which may represent characters, creatures, vehicles, props for a movie production , according to the technical guidelines of the character rigging supervisor.

Main responsibilities
  • Designs, implements and creates animation controls and deformation systems to control 3D geometry which may represent characters, creatures, vehicles, props for a movie production , according to the technical guidelines of the character rigging supervisor.
  • Works with animators to ensure building of most effective animation controls.
  • Works with Department Developers to develops tools, procedures and interfaces to optimize setup pipeline, writing scripts to facilitate workflow improvements in Python or MEL, or working with a programmer to enable them to make such improvements effectively.
  • Works with character modelers to explore character geometry topology which has the most efficient deformation in practical playback speed.
  • Brainstorming new techniques and ideas for user interfaces, deformation tools, and character specific rigging solutions.
  • Reports to the Set Up & Rigging Supervisor.
  • Supports the department supervisor managing and helping other artists.
Qualifications

• Strong technical knowledge of Autodesk Maya.

• Strong understanding of anatomy and motion.

• Good understanding of existing rigging techniques and muscles deformations.

• Strong knowledge of Python and MEL.

• Knowledge of Houdini will be a plus.

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