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Blizzard Entertainment

Irvine, California - United States
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Lighting and Compositing Temp

Description

The Blizzard Entertainment cinematics team is seeking an experienced lighting /compositing artist (Temp) to jump into working on Blizzard’s imaginative worlds. We are looking for someone with the experience and passion to make our shots epic. If you’re interested in diving into that which makes up the worlds of World of Warcraft (WoW), Hearthstone, Heroes of the Storm, Overwatch, and other interesting projects, come join us!  

Responsibilities

  • Design and implement lighting of characters and environments for shots that meet and enhance the given art direction. 
  • Maintain the overall look, color balance, and quality for assigned shots and sequences to create uniformity in all finished work.
  • Fully understands an “iteration intensive” shot pipeline.
  • Work with FX department for integrating and developing FX.
  • Working closely with visual effects supervisors, producers and the lighting / compositing supervisor.
  • Ultimately responsible for completing all lighting and compositing of shots.

Requirements

  • A minimum of 5 years’ experience in the feature film or commercial production environment
  • A strong knowledge of Nuke, Maya, Linux, Renderman, Redshift, and can easily adapt to a new pipeline and proprietary lighting tools
  • Able to plan and execute complex 3D lighting scenes, including working with layers and passes
  • Able to determine best approach to solve lighting and compositing challenges and develop final overall look 
  • Able to perform all tasks associated with the compositing and lighting process, including 2D tracking, layering of elements, color grading, roto work, projection of elements, and extensive 3D compositing
  • Accountable for meeting productivity and quota targets

Pluses

  • Experience in working in a full 3D Animated Pipeline

Required Application Materials

  • Resume
  • Cover Letter 
  • Portfolio Requirements 
    • Provide a demo reel and demo reel description of you work per shot
    • Demo reel should display a firm artistic understanding of light and composition

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