Description
Activision
Central Technology’s CTX group is seeking a Sr. Research Engineer to join our
team in Santa Monica, CA. We are a team
of artists, scientists, and engineers who collaborate with Activision studios
to develop pioneering workflows and techniques for game content creation. We
combine expertise from the game industry and the film industry to advance
real-time visuals to levels which were previously exclusive to motion pictures.
We are looking for an exceptionally skilled—and flexible—researcher to develop
novel technologies to take on production challenges!
Responsibilities:
· Lead R&D projects
related to performance capture, character animation, and other focus areas as
directions evolve
· Proactively come up
with ideas for new research directions, workflows, etc.
· Work with team members
and studio collaborators to design and implement novel technologies to meet
production needs
· Jump into both
long-term R&D efforts as well as short-term production support as needed
· Engage with the
academic and industry R&D communities, and identify collaboration and
partnership opportunities
· Present research
findings in scientific journals and/or conferences
· Advise and mentor
interns
Requirements:
· Research experience,
Ph.D. preferred, with a strong record of research publications
· Expert knowledge of
Python, C++, and object-oriented programming practices
· Solid software
engineering skills, including the ability to write robust, maintainable,
well-architected, well-documented code
· Strong knowledge of
mathematics for 3D graphics, particularly linear algebra
· Experience with
computer vision and/or numerical optimization
· The ability to track
down bottlenecks and accuracy/quality issues, wherever they may be in a
pipeline
· Strong problem-solving
skills
· Strong verbal and
written communications skills, and ability to work effectively with multiple
teams
· Self-motivated and able
to quickly learn new areas of development
· Strong ability to
innovate
Recommended:
· 5+ years’ experience in
software R&D in a CG production environment
· Strong understanding of
the CG production process
· Strong working
knowledge of Maya
· Strong understanding of
game content creation pipelines
· Knowledge of current
industry character animation practices, techniques, and technologies
· Qt / PyQt / PySide
development
· Maya plugin development
Great Games Start with
Great People! This is an exciting time to join us!
Ask
anyone who works at Activision, or with Activision, their favorite thing about
it, and they’ll tell you, it’s the people. We have world class brands, infrastructure
and resources, but our success doesn’t come from assembly lines producing
widgets. Our success comes from people producing greatness together. We are
nothing without our employee’s brilliance. So if you’re interested in our
biggest priority, it’s the people.
Headquartered in Santa Monica, CA, Activision operates at the intersection of technology,
entertainment, esports, and consumer products. Activision
is more than just the leading developer and publisher of video games, we are
the creators of some of the world’s biggest, most ground-breaking titles in the
industry. Our portfolio
includes Call of Duty®, Skylanders®, and Destiny®.