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Sheridan College

Oakville, Ontario - Canada
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Professor, Character Animation and CGI


Professor, Character Animation and CGI

Faculty:  Animation, Arts & Design

Campus:  Trafalgar (May be assigned activities at any Sheridan campus)

Application Deadline:  April 1, 2017

Start Date:  August 2017

Reference Number: 17/F/10

Salary Range: $61,638 - $106,853 (based on relevant educational qualifications and experience)

The Honours Bachelor of Animation program invites applications for a full-time faculty position within the disciplines of Character Animation and CGI. Areas of expertise will include classical principles of animation, character performance, and character design. The faculty member will teach a range of courses, primarily in the area of computer animation, with an emphasis on the art of animation and how it serves narrative and non-narrative form. The Honours Bachelor of Animation program is looking for a candidate who has industry and teaching experience and who can, therefore, participate in ensuring that curriculum is current and relevant. The candidate must be both a team player and a leader within the Department of Animation.

 Specific Responsibilities:

· Ensuring that program and course curricula are current, relevant and reflective of best practices within the relevant professional/program disciplines

· Defining, evaluating and validating learning outcomes for courses and programs

· Creating an effective environment for applied learning which accommodates students’ diverse cultural and educational backgrounds, experiences and learning styles

· Designing appropriate strategies and tools for facilitating and assessing student learning that are invitational and reflective of best practices in teaching and learning

· Developing appropriate strategies and tools to assess student performance that are consistent with the learning outcomes of the course and address multiple learning styles

· Developing multi-media materials and alternative delivery strategies, and incorporating appropriate educational technologies into the applied learning process


· Master’s degree in Animation or a related field of study, such as Media or Fine Arts;

· A minimum of five years relevant practical and professional experience with Animation;

· Expertise with Maya (modeling, rigging, lighting, rendering);

· Experience teaching and curriculum development at the post-secondary level or equivalent experience (i.e. as a trainer in business or industry);

· Formal studies in adult or higher education will be considered an asset;

· Strong network of contacts with industry professionals, organizations and artists;

· Excellent communications and interpersonal skills;

· Ability to convey the conceptual and applied aspects of knowledge to a broad range of students;

· Committed to excellence in teaching and learning and to working within a team environment.

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