Rigger
Description
Job Description
- Design and create animator friendly rigs
- Collaborate with animators to design motion controls
- Write utility scripts or tools to streamline the rigging process
- Work with Modeling to create a model that meets technical needs
- Work with R&D to design, debug and evaluate new tools
- Develop and maintain character motion and deformation systems
- Develop new techniques and processes to solve character production challenges
- Communicate information about new tools and techniques to others, writing wiki pages when required
- Work with production management to prioritize tasks
- Keep supervisors informed of progress, changes, roadblocks and other critical issues
Qualifications
- 3 years professional experience rigging characters for animation
- Previous experience with character rigging in Maya
- Ncloth and Maya Muscle knowledge a desired skill
- Excellent MEL and/or Python scripting capabilities.
- Other 3d packages (Blender. Houdini or 3dsMax) knowledge a plus
- Training in visual arts and understanding of form, geometry and movement
- Knowledge of academics such as linear algebra, trigonometry, geometry, calculus and differential geometry
- Knowledge in programming and software development skills
- Linux experience desired
- Excellent communication and presentation skills
- Ability to function well in a team environment and be detail oriented
How to ApplyTo apply please visit https://www.mrxfx.com/careers/.
We thank all applicants but we will only contact those candidates who will be moving forward in the recruitment process.
This Job is no longer active!