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Cloud Imperium Games

Wilmslow - United Kingdom
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Senior Audio Engineer


Senior Audio Engineer

You will work in-house at our studio in Manchester, UK, in a cooperative, cross-disciplinary team environment to implement game audio features and systems in Cloud Imperium’s games.Foundry 42 is looking for an experienced (senior or above) Audio Engineer to work on our exciting PC space combat sim, Star Citizen.




  • Working day-to-day with members of the CIG Audio department on audio implementation
  • Collaborating closely with sound designers, and dialogue & music implementation specialists on designing and engineering high level audio systems to maximise the end-user’s sonic experience
  • Developing, enhancing and optimising the audio engine wherever possible
  • Maintaining and improving tools, assistive tech and audio workflow within the game and editor
  • Contributing to maintenance of audio asset build systems, including the dialogue/localisation pipeline
  • Designing and producing unit testing/automated testing systems with an emphasis on audio
  • Taking ownership of aforementioned systems and iterating upon them; documenting where appropriate
  • Sharing knowledge and expertise to improve the CIG Audio engineering team as a whole
  • Continually learning and improving upon your audio engineering/programming skills and how to apply them
  • Providing training, support (and potentially mentoring) developers




  • Strong C++ programming skills
  • Experience programming game audio features and systems
  • A passion for making and playing games
  • Can work well in a cooperative team environment
  • Knowledge of audio engineering, principles of sound, acoustics, digital signal processing
  • Integrating audio closely with animation, VFX, physics and UI
  • One or more shipped products, especially PC products


Bonus points can include:


  • Experience with WWise, and/or other game audio systems
  • Experience with audio tool development
  • CryEngine experience or other established middleware
  • Experience with localization and dialogue pipelines and tools
  • Multi-threaded programming skills and knowledge
  • Online game and/or MMO development experience
  • Procedural audio techniques
  • Network audio synchronisation



Wilmslow, Cheshire, UK



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