Description
Creature TD
Creature TDs at Double Negative are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and the subsequent simulations . You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.
Must Have
· Minimum of 2 years experience on feature films
· Thorough knowledge of an area of creature specialisation and a broad understanding of the other areas, which include rigging and enveloping in Maya, cloth, hair, flesh, rigid body destruction, crowd simulations
· Full working knowledge of Maya
· Be comfortable with the more technical aspects of creature work where appropriate
· Have strong visual and artistic skills
· Familiarity with pipeline issues and a typical creature heavy post production environment
Nice to Have
· Programming or scripting skills (e.g. Python, Mel), depending on the area of specialisation
· An interest in anatomy, tailoring, grooming or mechanics depending on your area of specialisation
· Houdini Creature FX set-ups and simulation
· A good General TD background
· Strong understanding of Linux/Unix based operating systems
About You
· Organised, pro-active and a self-starter
· A team player and clear communicator, and a keenness for collaboration
· Adaptable and with a willingness to learn new skills and techniques – including proprietary software
· Calm under pressure and committed to meet production deadlines
· A positive, can-do attitude
About Us
Double Negative are a multi-award winning, ground-breaking and long-established VFX post-production house, producing cutting-edge VFX, and is now one of the world’s largest providers of visual effects for Film and TV with facilities in London, Mumbai, Vancouver and Los Angeles.