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Activision Publishing

Santa Monica, California - United States
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Technical Artist

Description

Primary Responsibilities:

·        Ability to brainstorm, R&D, and implement various project pipelines and toolsets.

·        Work with artists to identify and solve technical problems with existing tools

·        Support in content creation when needed (such as destructible creation or map optimization)

·        Provide support for the technical art team in engine debugging and R&D

·        Acquire a strong knowledge of the engine tools and framework and be able to explain how they work to content creators

·        Seek out and fix performance issues including, but not limited to: framerate issues, memory problems, material errors, and collision issues

·        Support in content creation when needed (such as destructible creation or map optimization)

·        Act as a liaison between art, design, and engineering

 

Requirements:

·        1-3 Years of game industry experience

·        Minimum 2-year 2D/3D art, design, or computer science degree, or equivalent experience with excellent critique and vocabulary skills. Bachelors a plus.

·        Scripting knowledge (Python, Javascript, MAX Script, MEL)

·        Working knowledge of at least one DCC package (3Ds Max, Maya, Photoshop preferred)

·        Previous experience with a AAA game engine (Unity, Unreal, COD Engine)

·        Strong problem solving skills

·        Strong communication, interpersonal, organizational, and collaboration skills

·        Ability to adapt to rapid development cycles

·        Up to date knowledge of current art techniques and development processes.

·        Strong PBR and HDR knowledge

 

Nice-to-Have Skills:

·        Basic C++ knowledge

·        Experience creating shaders

About us:

For more than 30 years, Activision has been changing the way people play.  In the process, we have built one of the largest portfolios of recognized brands and today we are one of the most valuable interactive entertainment companies in the world.

Founded in 1979 as the first independent video game software developer and distributor, the company launched a series of multi-million unit selling titles in the early 1980s for the Atari 2600 including Pitfall, Kaboom! and River Raid.   And since then, Activision has created some of the most iconic and memorable game experiences of all time.

Today, the company is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products for various consoles, handheld platforms and the PC.   Over the past five years, we have continued to thrive as a leading digital entertainment provider whose games appeal to a variety of gamers.

We strive to make the most fun, thrilling, and engaging entertainment experiences for our players, who live in a world with many entertainment options.

We operate in more than 15 countries including in the U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Denmark, the Netherlands, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.

We recognize that our success is built upon the shared dedication of great people whose sense of mutual respect and teamwork drives our performance. 

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