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Cloud Imperium Games

Frankfurt - Germany
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Senior Animator - Frankfurt

Description

Foundry 42 Ltd in Frankfurt, Germany is looking for a Senior Animator to work with the design team under direction of the Game Director and Animation Director on animation related areas within Squadron 42 and the FPS module for Star Citizen.

Responsibilities: 
• Collaborate with Animation Director, Animation Lead and Senior Animators on implementing animations within the game engine
• Create key frame animation as well as working with motion capture data for ingame assets while following the given style guide
• Ensure timely completion of animation commitments at the desired quality bar
• Partners with designers, programmers and other departments involved

Requirements: 
• 4+ years of professional experience in game development – in an Animator capacity
• Shipped (from pre-production to release) 2-3+, large scale, 3D titles (PC, current/next-gen consoles)
• Positive, solution-orientated individual with a passion for game development
• A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
• Expert knowledge with Maya and other equivalent software
• Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals
• Experience with next generation AAA game engines
• An understanding of effective asset creation and optimization
• High degree of self-motivation and initiative
• Inherent ability to bring out the best in people around you, remains positive, and motivate your team
• Expert in time management, verbal and written communication skills
• Ability to gather, analyse, and act on feedback from the team, openness to critique
• Passion and constant drive to stay up to date with latest technology and new techniques
• Excellent English communication and written skills
• Willing to relocate to Frankfurt am Main, Germany

Pluses: 
• Knowledge with CryENGINE/Lumberyard.
• Motion Capture experience (Motionbuilder)
• Cinematography knowledge
• Experience with rigging
• Strong interest in science fiction based themes
• Experience with Outsourcing and/or collaboration with external studios

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