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Cloud Imperium Games

Wilmslow - United Kingdom
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Motion Capture Specialist

Description

Foundry 42 is looking for Motion Capture Specialist to work with the design team under direction of the Game Director and Animation Director on mo-cap animation related areas within squadron 42 and the FPS module for Star Citizen.


Responsibilities:

• Collaborate with Animation Director, Mo-cap team, Animation Lead and Senior Animators on implementing motion capture data within the game engine
• Solving and cleaning motion capture data for in-game assets * while following the reference videos
• Ensure timely completion of motion capture data commitments at the desired quality bar
• Partners with designers, programmers and other departments involved


Requirements:

• 2+ years of professional experiencing in film/game development
• Solution-orientated individual with a passion for game development
• A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
• Expert knowledge with Motion Builder/Motive and other equivalent software
• Experience with next generation AAA game engines
• An understanding of effective asset creation and optimization
• High degree of self-motivation and initiative
• Inherent ability to bring out the best in people around you and motivate your team
• Expert in time management, verbal and written communication skills
• Ability to gather, analyse, and act on feedback from the team, openness to critique
• Passion and constant drive to stay up to date with latest technology and new techniques
• Excellent English communication and written skills


Pluses:

• Knowledge with Lumberyard/CryEngine
• Motion Capture experience (Motionbuilder, Motive)
• Experience with rigging
• Python/Mel Scripting
• Strong interest in science fiction based themes
• Experience with Outsourcing and/or collaboration with external studios


Location:
Derby, UK

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