Description
Beginning
August 2018
Game
Art and Virtual Reality Development Department
Game Art Faculty
Level
Designer/Game Designer
Full-Time Faculty Appointment with Benefits
The
Game Art Department is a nationally respected program, which houses two
separate majors: Game Art and Virtual Reality Development (GA/VRD). A highly
collaborative teaching environment merges the aesthetic of feature film with
today’s most current interactive gaming hardware and software. Game students
design, create, and analyze the visual components of games. Recent successes
include winning the E3 College Game Competition in summer 2017.
Facilities: Ringling College’s
Computer has facilities designed to replicate a professional studio
environment, and boasts the highest-end, state-of-the-art computer laboratories
with HP Z840 computers, nVidia 1080 graphics cards, and dedicated distributed
hardware for lighting builds. Full-time Institutional Technology staff support
the Department.
The Position: The GA/VRD Department is
seeking a level designer/game designer with Unreal Engine 4 (UE4) and asset
creation experience to join a dedicated faculty teaching Game Art. The primary
responsibility of this position will focus on providing quality instruction,
teaching students game and level design techniques to create interactive
projects.
Included among the duties and responsibilities, this
position requires expertise in the game development pipeline, game design
directed research and analysis, game mechanics, level scripting event in UE4.
The successful candidate will be responsible for teaching three courses or nine
credits per semester. Assignments include teaching introductory
through advanced courses in creating interactive experiences and integration of
aesthetic elements into the game engine. Ongoing commitment to creative
work/research in the profession is expected. Active participation with
faculty, department, and college service is required.
This is a full-time appointment with benefits. The salary will
be commensurate with the candidate’s qualifications and experience. The
anticipated start date is August 2018. The College has a supportive, collegial
faculty, a curriculum that strongly values excellence and a robust support
system dedicated to using the most current technology.
(Minimum Qualifications) Include evidence of:
·
A Master’s degree in Art, Game Design, or a related field, OR a
4 year professional degree in art or design and equivalent professional
experience, training and expertise with an appropriate record of achievement in
the field.
·
Ability to teach introductory through advanced classes in game
and level design techniques.
·
Experience with Unreal Engine 4 (UE4).
·
Experience with game design
·
Experience with level design
·
Experience with visual scripting
·
Strong interpersonal and collaborative skills.
(Preferred Qualifications) Include evidence of:
·
A terminal degree in an appropriate discipline
·
Understanding of programming techniques and computational
thinking
·
Experience with Autodesk Maya and other related digital content
creation tools
·
Experience with story
·
Experience with audio (VO and SFX)
·
Experience with VR hardware.
(Special Instructions to Applicants)
Unofficial
transcripts, cover letter, resume or CV and examples of work are required.
Official transcripts will be required upon hire. Student work examples may also
be submitted if available. Candidates
may be asked to submit additional materials if needed. Review of applications
will begin immediately, and will continue until position is filled.
For portfolio, you have the option to upload
electronic documents/images, up to 5 MB, or a URL.
General questions
regarding the job application process may be emailed to aamail@ringling.edu.
Apply on-line https://ringling.simplehire.com
Ringling College of
Art and Design is an Equal Opportunity Employer