Junior Associate Sound Designer (Temp)
Description
NetherRealm Studios, a division of WB Games is seeking a Junior Sound Designer (9 month temp) to join the Audio team!
The Junior Sound Designer works closely with the Sound Designers to design,
develop and implement audio elements. The Junior Sound Designer typically works on one
product at a time, but may be required to support additional smaller projects
from time to time. There is NO music
composition associated with this job.
Responsibilities:
- Editing
all types of audio
- Creation
of sound elements:
- Record,
edit and process character voices and dialog
- Create
compelling, original sound effects using multi-track software and audio
processing plug-ins
- Record
sound sources in the field as needed
- Authoring
sounds using Wwise
- Implementation
of sound using UE3-based tools:
- Ambience
- Sound
effects
- Cinematics
Required Skills:
- Experience
in designing creative, nuanced sound effects
- Experience with modern audio-post software
such as Nuendo, Reaper, Sound Forge, Vegas, Pro Tools, VST, TDM, and RTAS
- Experience cutting, processing and
tracking dialog files
- Some experience
with audio authoring (Wwise, fmod) and game implementation techniques
(emitters, animation notifies, scripting etc.)
- Some experience
working in a team environment, providing and receiving feedback
- Strong
verbal and written communication skills
- Strong
organizational skills
Preferred Skills:
- Nuendo
- Reaper
- Wwise
- Direct experience
designing and implementing video game audio
- Degree in audio-related
field
- Field recording: gear,
techniques
- Game scripting
This Job is no longer active!