Lead Digital Animator
Description
Lead Digital Animator - Virtual Production
Looking for a talented and experienced Lead Animator to join our exciting new Virtual Production studio utilizing motion capture, game engines, and virtual reality to design the future of filmmaking.
Responsibilities:
- Work on set, creating and tweaking animations with the Director for live implementation utilizing Virtual Production pipeline
- Establish character blocking, camera positioning and animate camera movement.
- Animate props, vehicles, characters and creatures (stylized and realistic)
- Clean up and accentuate mocap and previz animation for final
- Create high quality animation content in Maya and implement correctly in Unreal Engine
- Create sequences of shots from storyboards and/or script pages to enhance story
- Possess a strong sense of composition, color, and animation timing.
- Create scene lighting that complements the shot and matches the sequence.
- Understand cinematic language, camera terminology and have the ability to use motion blur, depth of field and other effects, to create realism.
- Adapt quickly and accept change – often have to toss out ideas and start fresh.
- Maintain high consistent standard of quality and speed.
Qualifications:
- Previous experience animating in games or feature film
- Deep knowledge of Maya: layers, trax editor, mocap tools
- In engine animation layering knowledge
- Familiar with some kind of animation system: unreal, morpheme/euphoria, unity, etc.
- Solid understanding of animation production pipelines
- Good communication skills to enable you to work well in a team and take direction from clients, directors etc.
- Ability to troubleshoot and solve problems independently
- Desire to work in a new fluid animation pipeline
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