Associate Technical Artist (Temp)
Description
Summary of Position:
NetherRealm Studios seeks an Associate Technical
Artist who will be responsible
for special effects animations in cinematics. This person will work closely
with the team’s lead and artists to animate high quality special effects assets
that match an art directed visual composition and timing.
Job Responsibilities:
- Use Unreal based cinematics tool (eg. Matinee or
Sequencer) to populate and animate special effects elements provided by the
Technical Art Team.
- Work with the Technical Art Team to identify
problem cases or request unique effects assets to solve unique scenarios.
- Attend team meetings and review sessions
Job Qualifications:
- Must be familiar with Unreal Engine 3 or
4, specifically with Matinee or Sequencer
- At Least a 2-year 2D/3D art degree or
equivalent. BFA is preferred.
- Experience as an animator, or a portfolio
or reel showing a good eye for composition and animation timing is a plus
- Experience
with other timeline based animation tools is a plus
- Excellent communication, interpersonal,
and organizational skills
- Ability to work well under pressure and
deadlines
- Strong interest in computer or video
games
- Self-motivated
- Be able to communicate with a variety of disciplines
in order to reach solutions
- Self-sufficient in reaching out to others either
within the Tech Art team or outside of it
- Able to accept and act on feedback from a range of
people
- Highly organized
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation, gender identity or any other category protected by law. |
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