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Hardsuit Labs

Seattle, Washington - United States
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Senior Character Artist


Note: To apply, please click the Complete Application button (after clicking apply) to fill out our official application.

About Us

Hardsuit Labs, located in Seattle, was founded in 2015 with the same goal as every other game development studio that has ever existed – to make great games. What sets us apart is the way we make that happen:

It’s all about our people.

It takes talented, driven people to make great games. Here at the Lab, we work hard to create and to maintain an environment that not only attracts those people and keeps them here, but that allows them to thrive and to do what they do best – to make great games. It’s not always as easy as it sounds, but it really is that simple.

We might as well admit it: we’re obsessive about our people and our culture here at the Lab. We believe in hiring a mix of seasoned industry veterans and talented young upstarts, but talent and shipped titles aren’t enough; we’re looking for people who bring a variety of experiences and perspectives – people who we can spend time with, and people who can navigate the unpredictable waters of modern game development as a tight-knit group.

We believe in low turnover, and take steps to guard against the “staff-up and lay-off” cycle that is so common in this industry. When we hire, we hire for the long term, and we’re unapologetically picky about it.


About the Job

Hardsuit Labs is looking for a skilled and motivated Senior Character Artist to join our team. Help drive and contribute to the character art pipeline on a variety of projects, while collaborating with a talented team of artists, animators, designers, and programmers. Candidate for this role is expected to create and deliver content at a senior level.

You should be: a gamer who is passionate about your craft, and ready to inspire your coworkers by bringing fresh ideas and creativity to the table. You enjoy creating assets within a wide range of visual styles, from realistic to heavily stylized. Your friends and coworkers call you Gandalf because your ability to translate 2D concepts and reference material into high-quality 3D characters is nothing short of wizardry.  It doesn’t matter if you are tasked with making an organic or hard surface/sci-fi character model, you can create both with ease. You really strive in a team-oriented environment and feel comfortable working with minimal input.

Basic Qualifications

  • 5+ years of experience making character models for games.
  • In depth knowlege of scan cleanup
  • Knowledge of Maya, Photoshop, Zbrush, and other 2D/3D applications.
  • Must have an understanding of real-time PBR shader development in Unreal Engine 4.
  • An advanced knowledge of sculpting human anatomy and realistic clothing.
  • Thorough understanding of 3D character art pipelines.
  • Ability to resolve a range of complex artistic development issues.


  • Intimate knowledge of Unreal 4 in regards to character production.
  • Experience with Marvelous Designer.
  • Experience with using 3D scan data as a base.


  • Develop characters based on project art and technical specifications.
  • Create high-poly and low-poly models and accompanying texture sets that use advanced shaders.
  • Help in developing character content pipeline and art production pipeline.
  • Work under the guidance of Lead Character Artist to develop character look and feel.

Required Materials

  • Resume
  • Portfolio
  • Must be willing to complete an animation test if requested to do so

Our Benefits

We take our commitment to our people seriously, and we make sure that our benefits directly reflect that commitment; we’re always looking to improve quality of life for our people in any way we can.

  • Medical / Dental / Vision
  • Life and STD/LTD Insurance
  • 401K Program with company matching 
  • Unlimited Vacation Time
  • 9 Sick Days / 9 Holidays
  • Company Events and Outings
  • Drinks and Snacks

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