Software Engineer : Rendering
Description
Are you a Software Developer interested in joining our core R&D
group to develop and enhance our proprietary rendering software
(Glimpse); including our state-of-the-art rendering engine, shading
system, and scene representation? If the answer is yes, then read on!
For more information on Glimpse
What you’ll get to do:
- Work
alongside some of the best artists and developers in the world applying
your technical skills to create new tools and techniques for generating
highly realistic imagery
- Work in a small but focused group, close to end users
- See the results of your effort up on the screen
What you bring:
- Experience developing 3D rendering software using C++ in high performance computing environments
- Strong
mathematical skills and familiarity with numerical methods, probability
and statistics used for rendering such as Monte Carlo integration and
importance sampling
- A talent and passion for optimisation and a working knowledge of efficient spatial data structures
- A thorough understanding of light transport and global illumination techniques
- You
may have knowledge or experience developing shading or raytracing
algorithms on massively parallel architectures such as GPUs.
- Working knowledge of shading technologies such as RSL, OSL, GLSL
- An ability to work in a challenging environment, take direction and possess good communication skills
- Bachelor’s degree or higher in Mathematics, Physics or Engineering, or equivalent professional experience
- Willingness to work in a production environment and collaborate with artistic staff
- The ability to maintain an open and professional demeanour regarding direction, changes and shifting requirements
- You may have a background in film, animation, television, visualization or games
- An appreciation of design aesthetics is a plus
What you’ll need to include in your application:
- Your resume/CV
- You
may also give links to relevant websites, that might demonstrate your
work either as code or as a visual example of the results of your code.
This Job is no longer active!