FX Artist
Description
Everything will be awesome when you’re part of the team! Are you an
FX Artist interested in working with us on our first Animated Feature?!
What you’ll get to do:
- Develop an understanding for the department pipeline including all assets and tools, and their purpose
- Develop particle and fluid simulations with direction from Supervisor and/or Lead
- Develop techniques and rigs to achieve and optimize approved looks with direction from Supervisor and/or Lead
- Understand
the processes of adjoining departments (e.g. Lighting and Compositing)
and communicate with these departments as needed
- Become proficient with the departments propriety tools
- Contribute creative feedback in reviews
What you bring:
- 3+ years’ experience on feature films, TV and/or animated feature
- 3+ years’ experience in working on FX and simulations using Houdini FX tools (Maya experience a Bonus)
- Production experience using Houdini: SOPs/DOPs/POPs essential
- Production experience using Houdini: Vex and Python knowledge desirable
- Understanding of traditional animation techniques, i.e. squash and stretch, anticipation, and key framing
- Ability to craft Non Photoreal FX, from a creative brief
- Ability to efficiently organize and prioritize assigned tasks
- Attention to design and artistic detail
- Ability
to work solo as well as collaboratively within a team environment and
when necessary to pass knowledge to other staff members
- Excellence
in problem solving and balancing quick turnaround with long term
quality and ability to meet deadlines with high quality output
- Strong communication and interpersonal skills and the ability to efficiently organise and prioritise work across multiple areas
- Willing to learn, and contribute to the success of the team and project
- Ability
to take direction and feedback and apply this to assets or shots moving
forward; anticipating the supervisors and leads preference
What you’ll need to include in your application:
- Complex and problem solving FX shot work
- Houdini simulations
- Any digital assets and setups you’ve contributed to, created or developed yourself
- Any macro FX or miniature FX work a bonus!
This Job is no longer active!