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Activision Publishing

Santa Monica, California - United States
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Cinematic Animator

Description

We are looking for a Cinematic Animator to work on our next exciting project.  As a Cinematic Animator, you will interact directly with some of the best artists, designers, and engineers in our industry.

The ideal candidate should have a strong understanding of the Animation Principles and an acute sense of timing and weight. You must have experience with motion-capture editing techniques.

Animators in this role will be assigned to the Cinematics team with the potential to work with the AI team as well. A successful Animator is expected to demonstrate a passion for developing high quality games and animations. You are self-motivated, open to learning and expanding your knowledge.  

What you’ll be doing:     
•    Work directly with the department Lead and Senior Animators as well as Designers to identify and execute on the animation needs of the game.
•    Plan, animate, implement and support complex scenes and sequences using motion capture data and/or keyframing.
•    Produce facial animation using motion capture data and/or keyframing.
•    Follow group standards and best practices.
•    Collaborate effectively with other disciplines including art, design, and audio.
•    Manage day-to-day development issues; identify problems and drive creative solutions to fix them.
•    Motion capture planning and assist in directing Stunt Actors for motion capture

The skills/experience you'll need:
•    2 - 3 Years Animation experience in the game industry with at least one shipped title.
•    Experience with Motion Capture.
•    Experience with Motion Builder a plus.
•    Strong sense of timing and weight
•    A positive attitude and ability to work on a multi-discipline team.
•    Passion for developing high quality games and animations
•    Detail oriented and organized. Excellent communication skills.
•    The ability to voice an idea and opinions in a constructive and collaborative manner.

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