THE PRODUCT.
MODO delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package. MODO is a true end-to-end solution that includes 3D sculpting tools, animation providing a truly elegant integration of technology, raw horsepower and refined workflow. In the design world, MODO enables the creation of a huge variety of things from products and advertising material to games assets, animation projects and beyond.
All of the company’s products, including MODO, are used to created create breathtaking visual effects sequences on a wide range of features, television projects and commercials.
THE ROLE.
We are looking for a Software Engineer to join the existing MODO team. In a nutshell, you are a seasoned C++ application developer who will contribute to projects by writing code, authoring automated tests, and playing a part in the planning and delivering of releases. Speci?cally, we’re looking for engineers with experience creating Artist friendly workflows and intuitive UI. Experience in creating 3D geometry tools would be advantageous. As part of your experience in this field, you’ll be expected to be comfortable solving 2D and 3D geometric problems and creating new UI experiences in both a custom framework and Qt. You will mostly be working in C, with some high-level customization done in C++ and Python.
THE REQUIREMENTS.
PERKS & BENEFITS.
25 days holiday + bank holidays
Pension scheme & life assurance
Health cash plan & medical insurance,
Season ticket loan
Company’s social events
Beer O’Clock Fridays
Gym memberships
Learning & development plans
Foundry’s discount & saving scheme
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.