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Activision Publishing

Santa Monica, California - United States
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Sr. Animator

Description

Sr. Animator

We are looking for a Sr. Animator to work on our next exciting project.  As a Sr. Animator, you will interact directly with some of the best Artists, Designers, and Engineers in our industry.

The ideal candidate should have a strong understanding of animation principles and an acute sense of timing and weight.

A successful Sr. Animator is expected to demonstrate a passion for developing high quality games and animations. You are self-motivated, open to learning and expanding your knowledge. 

 

Responsibilities:

·         Work with level team to develop animation for all aspects of level needs including gameplay, cinematic vignettes, and environmental animation.

·         Create high-quality animation based on motion capture performances and key frame animation to meet visual expectations.

·         Export and integrate animations, utilizing the proper export techniques and technical implementation guidelines into proprietary game engine.

·         Collaborate and communicate effectively with the development team.

·         Troubleshoot and problem solve to ensure that animation is properly in game, functioning within its mechanic/state as intended.

·         Report to the Lead Animator.

 

Requirements:

·         5+ years of animation experience.

·         Worked on 3 or more published title(s) as a character animator.

·         Experience creating realistic animation for human and non-human characters with an emphasis on acting performance.

·         Highly proficient in Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.

·         Thorough and solid understanding of animation theory and the principles of animation such as timing, weighting, performance, and poses.

·         Strong understanding and knowledge of character rigs, game animation pipelines, animation integration into game engines, and animation tools.

·         Ability to take direction and critique from Lead Animator to ensure consistent animation vision.

·         Effectively communicate and clearly express ideas and animation decisions with both the animation team and other disciplines, while being open to feedback.

·         Strong teamwork.

·         Continuous learner.

·         Strong passion for video games.

·         Experience with motion capture.

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