Description
Activision Publishing is looking for a passionate and
talented SR VFX Artist to join our team as we continue to develop the best
games in the industry. This position will play an integral role in the creative
design, asset management, and technical implementation of visual effects and
design.
To be considered for this role, you must have a modest games
work history and experience delivering high-quality VFX art. You will have
strong art skills in composition and texture creation and an aptitude for
critical thinking and analysis. You must also show boundless creativity,
extensive games knowledge, and a deep passion for playing videogames.
You will use our in-house particle editor to author high
quality, photo-real particle effects (fire, smoke, explosions, debris, clouds,
etc.) that meet all technical and aesthetic standards for the project and
implement them into our game engine.
Responsibilities:
·
Partner closely with Art Directors, VFX Artists
and Game Designers to ensure all effects satisfy design and art requirements.
·
You will produce look tests based on provided
reference materials to ensure industry leading quality and artistic fidelity.
·
Take direction from Supervisors as well as
provide guidance and mentorship to other FX Artists.
·
Build and test what's possible in a game engine
while working within production deadlines to complete all tasks.
Requirements:
·
Demonstrate a strong eye for timing, weight,
realism, color, volume, energy and other particle aesthetics.
·
Ability to build realistic explosions, ambient
fx, weapon fx, etc.
·
Experience with VFX software – 3ds Max, Maya,
Houdini, etc.
·
Display modeling, texturing, and animation
experience.
·
Basic compositing knowledge (Photoshop, After
Effects, Nuke, Fusion).
·
5+ years of production experience in video
games.
·
Validated ability to script a plus (GSC
scripting).
·
Exhibit strong technical and communication
skills with the ability to adapt quickly to proprietary tools.
·
Self-motivated and a real passion for video
games.