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Activision

Santa Monica, California - United States
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SR Lighting Artist

Description

Activision Publishing is looking for a passionate Senior Lighting Artist to join our team as we continue to develop the best games in the industry. This position will play a key role in the team development and coordination of our world-class Art department.

Job Description:

• Lead lighting implementation across multiplayer and single player levels

• Collaborate with creative directors, art directors and level leads in the development of level lighting to establish a compelling, cohesive look

• Contribute innovative and original ideas towards all aspects of game production and development

• Assist in the documentation and communication of technical and process guidelines for lighting creation and implementation

 

Qualifications:

• 5+ years industry experience with at least 2 titles shipped on next gen platforms

• Proven ability to produce compelling visuals through lighting on these platforms, showcased in a portfolio demonstrating considerable range of experience with lighting of environments and characters; cinematics a plus

• Proactive, self-motivated, decisive and results-oriented; able to translate visual reference or concept effectively into the game without direct supervision

• Expertise in development & implementation of lighting systems and post-process effects

• Excellent understanding of color and color theory, space, material and light in relation to their application in games

• Excellent understanding of game engines, tools, pipelines and development processes

• Able to collaborate with the team leads to achieve solutions that work for all disciplines

• Open to criticism but also possessing an excellent capacity to solve creative and technical problems, and present a compelling vision

• Ability to research and develop lighting techniques; envision or address tools needs, report and solve bugs

• Proficiency with color grading and shader development

• Digital matte painting experience; skybox generation through digital matte painting techniques and/or procedural tools, such as Vue

• Plusses: environment, texture, model, effects or similar asset creation; photography; traditional art skills; scripting

•    A strong portfolio that showcases lighting techniques.

 

The ideal candidate will also have:

• Knowledge of the Call of Duty franchise.

• Strong understanding of the FPS gameplay including knowledge of the best-in-class games in the genre.

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