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Blizzard Entertainment

Irvine, California - United States
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VFX Art Director


Blizzard Entertainment is looking for an exceptional VFX Art Director to lead the artistic vision for projects created by their award-winning cinematics animation team.

Are you the type to ignite others both as a leader and as an artist? Do you have experience driving and communicating a clear vision in a highly-collaborative environment to a large art staff with the goal of building Blizzard’s award-winning cinematics? Do you thrive in managing and mentoring creatives and being a true partner to others on the animation team? If you are ready to add your passion to a close-knit, collaborative community of artists, producers and engineers whose goal is to make emotionally moving and visually beautiful cinematic content, read on.

As a VFX Art Director you will help define the look of Blizzard’s cinematics. You will partner with the project’s director, producer, and DFX supervisor to establish a creative vision and lead a large team of professionals toward that goal.


  • Discover, define and clarify the director’s aesthetic vision of the show
  • Lead the aesthetics of the project by communicating both verbally and visually toward the goals established by the director and you
  • Act as the director’s visual consultant
  • Create concepts for lighting, characters, environments and effects to inform and inspire the team
  • Partner with visual development team to ensure delivery of show’s art packet
  • Partner with and inspire the artists involved in the creation of the show
  • Collaborate with the DFX sup to execute the artistic vision of the show
  • Partner with the producer to ensure schedules and plans meet business and project needs
  • Visually tackle problems in collaboration with the broader Blizzard team, including game-team art directors, game directors, and creative directors.


  • Experience as an art director or production designer in a VFX or animation studio
  • Experience directing and supporting artists across multiple disciplines
  • An expansive and well cultured strong artistic foundation with an advanced knowledge in color theory, design, lighting and art theory
  • Ability to thrive in a collaborative work culture
  • Ability to partner with a director to understand and implement the direction of the project
  • Ability to communicate through written, verbal, and visual formats: both through reference and painting/illustration
  • Strong leadership skills in order to lead a large number of people toward a singular vision
  • A deep understanding of Blizzard’s IPs and the visual language associated with each
  • An understanding of an animation pipeline and process
  • A real passion for motion pictures, animated content, and film history


  • Experience playing video games, especially Blizzard games


  • Resume
  • Online portfolio of work or portfolio to showcase

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