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The Game Band

Los Angeles, California - United States
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Graphic Designer/Texture Artist

Description

As the sole 2D Artist on Where Cards Fall (wherecardsfall.com), you’ll work closely with our Creative Director and Art Director to create evocative graphic designs for both the exteriors and interiors of our houses of cards. Once your designs are approved, you’ll be charged with creating in-game textures based on your concepts to decorate and give context to our lively game world.

Requirements & Skills
  • Ability to match our style: simplified and graphic, with flat colors and smooth gradients filling dimensional silhouettes that are emphasized with line work. We must emphasize that we are NOT looking for the traditional “painterly” style that is currently popular in games
  • Ability to rapidly sketch, iterate and complete work under short deadlines
  • 1+ years experience with Adobe Photoshop
  • A good eye for lighting, color, form and composition
  • Online portfolio with samples of similar works to our art style (see more at wherecardsfall.com)
  • Based in the greater Los Angeles area, or willing to relocate
  • Must be able to legally work in the US

Nice to Haves
  • At least 1 shipped (non-student) title, preferably in Unity
  • 1+ years experience with Autodesk Maya
  • 1+ years experience with with Unity
  • Broad interests and artistic sensibilities
  • Passion for architecture and architecture history
As a note, “experience” is often a moving target, and skills acquired from unexpected places can prove to be transferable. For enthusiastic applicants whose skill set is close to what we’re looking for, please consider applying whether or not you tick every box above. Applications from diverse backgrounds are encouraged.

We’d love to hear from you with a resume and portfolio.

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