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DreamWorks Animation

Glendale, California - United States
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DreamWorks TV - Lighter/Compositor (Project Hire)

Description

Responsibilities

At DreamWorks Animation Television, our Lighter/Compositor works closely with the Lighting/Compositing Supervisor and Global VFX Supervisor to develop lighting looks and light rigs for CG series and lighting and compositing final scenes. This will be for a short-term / full-time project lasting around 6 months. 

DreamWorks Animation Television has an exciting new opportunity for a Lighter/Compositor to join its team based in Glendale, California.  This position is covered by the Animation Guild. 
 
Essential Duties and Responsibilities

  • Design and create lighting and the look of environments and characters for digitally composited sequences to reinforce the vision of show Creative Leadership while meeting the production schedule
  • Setup, light, rig and comp Character and Environment Assets
  • Manage personal asset lighting load, meeting all deadlines of milestones based on the established schedule and technical requirements
  • Initiate, setup, organize and document any lighting tools
  • Perform technical work in support of shot lighting using various production tools
  • Perform creative lighting development setup as required using lighting and compositing tools
  • Optimize setups for rendering
  • As needed, serve as lighting and compositing point person in production specific meetings and reviews


Qualifications/Requirements

  • Aesthetic eye for light composition and detail

  • Strong understanding of color, contrast, and lighting design

  • Experience in Maya and Nuke

  • Experience compositing render passes generated from V-Ray

  • Ability to work in a fast-paced environment

  • Excellent verbal and written communication skills

  • Strong time-management skills

Desired Characteristics

  • Ideally 2 years of experience in television animation, feature animation, VFX, and/or video games

  • Knowledge of XGen and Shave and a Haircut preferred

  • Python scripting experience preferred

  • Working knowledge of linear workflows

  • Experience with asset management software, Shotgun preferred

  • Strong visual storyteller with knowledge of traditional film language and in camera effects preferred

  • Bachelor’s degree preferred

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